org.gljava.opengl
Interface GL

All Known Implementing Classes:
DebugGL, GlewImpl

public interface GL


Field Summary
static int GL_2_BYTES
           
static int GL_2D
           
static int GL_3_BYTES
           
static int GL_3D
           
static int GL_3D_COLOR
           
static int GL_3D_COLOR_TEXTURE
           
static int GL_4_BYTES
           
static int GL_4D_COLOR_TEXTURE
           
static int GL_ACCUM
           
static int GL_ACCUM_ALPHA_BITS
           
static int GL_ACCUM_BLUE_BITS
           
static int GL_ACCUM_BUFFER_BIT
           
static int GL_ACCUM_CLEAR_VALUE
           
static int GL_ACCUM_GREEN_BITS
           
static int GL_ACCUM_RED_BITS
           
static int GL_ADD
           
static int GL_ALL_ATTRIB_BITS
           
static int GL_ALL_CLIENT_ATTRIB_BITS
           
static int GL_ALPHA
           
static int GL_ALPHA_BIAS
           
static int GL_ALPHA_BITS
           
static int GL_ALPHA_SCALE
           
static int GL_ALPHA_TEST
           
static int GL_ALPHA_TEST_FUNC
           
static int GL_ALPHA_TEST_REF
           
static int GL_ALPHA12
           
static int GL_ALPHA16
           
static int GL_ALPHA4
           
static int GL_ALPHA8
           
static int GL_ALWAYS
           
static int GL_AMBIENT
           
static int GL_AMBIENT_AND_DIFFUSE
           
static int GL_AND
           
static int GL_AND_INVERTED
           
static int GL_AND_REVERSE
           
static int GL_ATTRIB_STACK_DEPTH
           
static int GL_AUTO_NORMAL
           
static int GL_AUX_BUFFERS
           
static int GL_AUX0
           
static int GL_AUX1
           
static int GL_AUX2
           
static int GL_AUX3
           
static int GL_BACK
           
static int GL_BACK_LEFT
           
static int GL_BACK_RIGHT
           
static int GL_BITMAP
           
static int GL_BITMAP_TOKEN
           
static int GL_BLEND
           
static int GL_BLEND_DST
           
static int GL_BLEND_SRC
           
static int GL_BLUE
           
static int GL_BLUE_BIAS
           
static int GL_BLUE_BITS
           
static int GL_BLUE_SCALE
           
static int GL_BYTE
           
static int GL_C3F_V3F
           
static int GL_C4F_N3F_V3F
           
static int GL_C4UB_V2F
           
static int GL_C4UB_V3F
           
static int GL_CCW
           
static int GL_CLAMP
           
static int GL_CLEAR
           
static int GL_CLIENT_ALL_ATTRIB_BITS
           
static int GL_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_CLIENT_PIXEL_STORE_BIT
           
static int GL_CLIENT_VERTEX_ARRAY_BIT
           
static int GL_CLIP_PLANE0
           
static int GL_CLIP_PLANE1
           
static int GL_CLIP_PLANE2
           
static int GL_CLIP_PLANE3
           
static int GL_CLIP_PLANE4
           
static int GL_CLIP_PLANE5
           
static int GL_COEFF
           
static int GL_COLOR
           
static int GL_COLOR_ARRAY
           
static int GL_COLOR_ARRAY_POINTER
           
static int GL_COLOR_ARRAY_SIZE
           
static int GL_COLOR_ARRAY_STRIDE
           
static int GL_COLOR_ARRAY_TYPE
           
static int GL_COLOR_BUFFER_BIT
           
static int GL_COLOR_CLEAR_VALUE
           
static int GL_COLOR_INDEX
           
static int GL_COLOR_INDEXES
           
static int GL_COLOR_LOGIC_OP
           
static int GL_COLOR_MATERIAL
           
static int GL_COLOR_MATERIAL_FACE
           
static int GL_COLOR_MATERIAL_PARAMETER
           
static int GL_COLOR_WRITEMASK
           
static int GL_COMPILE
           
static int GL_COMPILE_AND_EXECUTE
           
static int GL_CONSTANT_ALPHA
           
static int GL_CONSTANT_ATTENUATION
           
static int GL_CONSTANT_COLOR
           
static int GL_COPY
           
static int GL_COPY_INVERTED
           
static int GL_COPY_PIXEL_TOKEN
           
static int GL_CULL_FACE
           
static int GL_CULL_FACE_MODE
           
static int GL_CURRENT_BIT
           
static int GL_CURRENT_COLOR
           
static int GL_CURRENT_INDEX
           
static int GL_CURRENT_NORMAL
           
static int GL_CURRENT_RASTER_COLOR
           
static int GL_CURRENT_RASTER_DISTANCE
           
static int GL_CURRENT_RASTER_INDEX
           
static int GL_CURRENT_RASTER_POSITION
           
static int GL_CURRENT_RASTER_POSITION_VALID
           
static int GL_CURRENT_RASTER_TEXTURE_COORDS
           
static int GL_CURRENT_TEXTURE_COORDS
           
static int GL_CW
           
static int GL_DECAL
           
static int GL_DECR
           
static int GL_DEPTH
           
static int GL_DEPTH_BIAS
           
static int GL_DEPTH_BITS
           
static int GL_DEPTH_BUFFER_BIT
           
static int GL_DEPTH_CLEAR_VALUE
           
static int GL_DEPTH_COMPONENT
           
static int GL_DEPTH_FUNC
           
static int GL_DEPTH_RANGE
           
static int GL_DEPTH_SCALE
           
static int GL_DEPTH_TEST
           
static int GL_DEPTH_WRITEMASK
           
static int GL_DIFFUSE
           
static int GL_DITHER
           
static int GL_DOMAIN
           
static int GL_DONT_CARE
           
static int GL_DOUBLE
           
static int GL_DOUBLEBUFFER
           
static int GL_DRAW_BUFFER
           
static int GL_DRAW_PIXEL_TOKEN
           
static int GL_DST_ALPHA
           
static int GL_DST_COLOR
           
static int GL_EDGE_FLAG
           
static int GL_EDGE_FLAG_ARRAY
           
static int GL_EDGE_FLAG_ARRAY_POINTER
           
static int GL_EDGE_FLAG_ARRAY_STRIDE
           
static int GL_EMISSION
           
static int GL_ENABLE_BIT
           
static int GL_EQUAL
           
static int GL_EQUIV
           
static int GL_EVAL_BIT
           
static int GL_EXP
           
static int GL_EXP2
           
static int GL_EXTENSIONS
           
static int GL_EYE_LINEAR
           
static int GL_EYE_PLANE
           
static int GL_FALSE
           
static int GL_FASTEST
           
static int GL_FEEDBACK
           
static int GL_FEEDBACK_BUFFER_POINTER
           
static int GL_FEEDBACK_BUFFER_SIZE
           
static int GL_FEEDBACK_BUFFER_TYPE
           
static int GL_FILL
           
static int GL_FLAT
           
static int GL_FLOAT
           
static int GL_FOG
           
static int GL_FOG_BIT
           
static int GL_FOG_COLOR
           
static int GL_FOG_DENSITY
           
static int GL_FOG_END
           
static int GL_FOG_HINT
           
static int GL_FOG_INDEX
           
static int GL_FOG_MODE
           
static int GL_FOG_START
           
static int GL_FRONT
           
static int GL_FRONT_AND_BACK
           
static int GL_FRONT_FACE
           
static int GL_FRONT_LEFT
           
static int GL_FRONT_RIGHT
           
static int GL_GEQUAL
           
static int GL_GREATER
           
static int GL_GREEN
           
static int GL_GREEN_BIAS
           
static int GL_GREEN_BITS
           
static int GL_GREEN_SCALE
           
static int GL_HINT_BIT
           
static int GL_INCR
           
static int GL_INDEX_ARRAY
           
static int GL_INDEX_ARRAY_POINTER
           
static int GL_INDEX_ARRAY_STRIDE
           
static int GL_INDEX_ARRAY_TYPE
           
static int GL_INDEX_BITS
           
static int GL_INDEX_CLEAR_VALUE
           
static int GL_INDEX_LOGIC_OP
           
static int GL_INDEX_MODE
           
static int GL_INDEX_OFFSET
           
static int GL_INDEX_SHIFT
           
static int GL_INDEX_WRITEMASK
           
static int GL_INT
           
static int GL_INTENSITY
           
static int GL_INTENSITY12
           
static int GL_INTENSITY16
           
static int GL_INTENSITY4
           
static int GL_INTENSITY8
           
static int GL_INVALID_ENUM
           
static int GL_INVALID_OPERATION
           
static int GL_INVALID_VALUE
           
static int GL_INVERT
           
static int GL_KEEP
           
static int GL_LEFT
           
static int GL_LEQUAL
           
static int GL_LESS
           
static int GL_LIGHT_MODEL_AMBIENT
           
static int GL_LIGHT_MODEL_LOCAL_VIEWER
           
static int GL_LIGHT_MODEL_TWO_SIDE
           
static int GL_LIGHT0
           
static int GL_LIGHT1
           
static int GL_LIGHT2
           
static int GL_LIGHT3
           
static int GL_LIGHT4
           
static int GL_LIGHT5
           
static int GL_LIGHT6
           
static int GL_LIGHT7
           
static int GL_LIGHTING
           
static int GL_LIGHTING_BIT
           
static int GL_LINE
           
static int GL_LINE_BIT
           
static int GL_LINE_LOOP
           
static int GL_LINE_RESET_TOKEN
           
static int GL_LINE_SMOOTH
           
static int GL_LINE_SMOOTH_HINT
           
static int GL_LINE_STIPPLE
           
static int GL_LINE_STIPPLE_PATTERN
           
static int GL_LINE_STIPPLE_REPEAT
           
static int GL_LINE_STRIP
           
static int GL_LINE_TOKEN
           
static int GL_LINE_WIDTH
           
static int GL_LINE_WIDTH_GRANULARITY
           
static int GL_LINE_WIDTH_RANGE
           
static int GL_LINEAR
           
static int GL_LINEAR_ATTENUATION
           
static int GL_LINEAR_MIPMAP_LINEAR
           
static int GL_LINEAR_MIPMAP_NEAREST
           
static int GL_LINES
           
static int GL_LIST_BASE
           
static int GL_LIST_BIT
           
static int GL_LIST_INDEX
           
static int GL_LIST_MODE
           
static int GL_LOAD
           
static int GL_LOGIC_OP
           
static int GL_LOGIC_OP_MODE
           
static int GL_LUMINANCE
           
static int GL_LUMINANCE_ALPHA
           
static int GL_LUMINANCE12
           
static int GL_LUMINANCE12_ALPHA12
           
static int GL_LUMINANCE12_ALPHA4
           
static int GL_LUMINANCE16
           
static int GL_LUMINANCE16_ALPHA16
           
static int GL_LUMINANCE4
           
static int GL_LUMINANCE4_ALPHA4
           
static int GL_LUMINANCE6_ALPHA2
           
static int GL_LUMINANCE8
           
static int GL_LUMINANCE8_ALPHA8
           
static int GL_MAP_COLOR
           
static int GL_MAP_STENCIL
           
static int GL_MAP1_COLOR_4
           
static int GL_MAP1_GRID_DOMAIN
           
static int GL_MAP1_GRID_SEGMENTS
           
static int GL_MAP1_INDEX
           
static int GL_MAP1_NORMAL
           
static int GL_MAP1_TEXTURE_COORD_1
           
static int GL_MAP1_TEXTURE_COORD_2
           
static int GL_MAP1_TEXTURE_COORD_3
           
static int GL_MAP1_TEXTURE_COORD_4
           
static int GL_MAP1_VERTEX_3
           
static int GL_MAP1_VERTEX_4
           
static int GL_MAP2_COLOR_4
           
static int GL_MAP2_GRID_DOMAIN
           
static int GL_MAP2_GRID_SEGMENTS
           
static int GL_MAP2_INDEX
           
static int GL_MAP2_NORMAL
           
static int GL_MAP2_TEXTURE_COORD_1
           
static int GL_MAP2_TEXTURE_COORD_2
           
static int GL_MAP2_TEXTURE_COORD_3
           
static int GL_MAP2_TEXTURE_COORD_4
           
static int GL_MAP2_VERTEX_3
           
static int GL_MAP2_VERTEX_4
           
static int GL_MATRIX_MODE
           
static int GL_MAX_ATTRIB_STACK_DEPTH
           
static int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_MAX_CLIP_PLANES
           
static int GL_MAX_EVAL_ORDER
           
static int GL_MAX_LIGHTS
           
static int GL_MAX_LIST_NESTING
           
static int GL_MAX_MODELVIEW_STACK_DEPTH
           
static int GL_MAX_NAME_STACK_DEPTH
           
static int GL_MAX_PIXEL_MAP_TABLE
           
static int GL_MAX_PROJECTION_STACK_DEPTH
           
static int GL_MAX_TEXTURE_SIZE
           
static int GL_MAX_TEXTURE_STACK_DEPTH
           
static int GL_MAX_VIEWPORT_DIMS
           
static int GL_MODELVIEW
           
static int GL_MODELVIEW_MATRIX
           
static int GL_MODELVIEW_STACK_DEPTH
           
static int GL_MODULATE
           
static int GL_MULT
           
static int GL_N3F_V3F
           
static int GL_NAME_STACK_DEPTH
           
static int GL_NAND
           
static int GL_NEAREST
           
static int GL_NEAREST_MIPMAP_LINEAR
           
static int GL_NEAREST_MIPMAP_NEAREST
           
static int GL_NEVER
           
static int GL_NICEST
           
static int GL_NO_ERROR
           
static int GL_NONE
           
static int GL_NOOP
           
static int GL_NOR
           
static int GL_NORMAL_ARRAY
           
static int GL_NORMAL_ARRAY_POINTER
           
static int GL_NORMAL_ARRAY_STRIDE
           
static int GL_NORMAL_ARRAY_TYPE
           
static int GL_NORMALIZE
           
static int GL_NOTEQUAL
           
static int GL_OBJECT_LINEAR
           
static int GL_OBJECT_PLANE
           
static int GL_ONE
           
static int GL_ONE_MINUS_CONSTANT_ALPHA
           
static int GL_ONE_MINUS_CONSTANT_COLOR
           
static int GL_ONE_MINUS_DST_ALPHA
           
static int GL_ONE_MINUS_DST_COLOR
           
static int GL_ONE_MINUS_SRC_ALPHA
           
static int GL_ONE_MINUS_SRC_COLOR
           
static int GL_OR
           
static int GL_OR_INVERTED
           
static int GL_OR_REVERSE
           
static int GL_ORDER
           
static int GL_OUT_OF_MEMORY
           
static int GL_PACK_ALIGNMENT
           
static int GL_PACK_LSB_FIRST
           
static int GL_PACK_ROW_LENGTH
           
static int GL_PACK_SKIP_PIXELS
           
static int GL_PACK_SKIP_ROWS
           
static int GL_PACK_SWAP_BYTES
           
static int GL_PASS_THROUGH_TOKEN
           
static int GL_PERSPECTIVE_CORRECTION_HINT
           
static int GL_PIXEL_MAP_A_TO_A
           
static int GL_PIXEL_MAP_A_TO_A_SIZE
           
static int GL_PIXEL_MAP_B_TO_B
           
static int GL_PIXEL_MAP_B_TO_B_SIZE
           
static int GL_PIXEL_MAP_G_TO_G
           
static int GL_PIXEL_MAP_G_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_A
           
static int GL_PIXEL_MAP_I_TO_A_SIZE
           
static int GL_PIXEL_MAP_I_TO_B
           
static int GL_PIXEL_MAP_I_TO_B_SIZE
           
static int GL_PIXEL_MAP_I_TO_G
           
static int GL_PIXEL_MAP_I_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_I
           
static int GL_PIXEL_MAP_I_TO_I_SIZE
           
static int GL_PIXEL_MAP_I_TO_R
           
static int GL_PIXEL_MAP_I_TO_R_SIZE
           
static int GL_PIXEL_MAP_R_TO_R
           
static int GL_PIXEL_MAP_R_TO_R_SIZE
           
static int GL_PIXEL_MAP_S_TO_S
           
static int GL_PIXEL_MAP_S_TO_S_SIZE
           
static int GL_PIXEL_MODE_BIT
           
static int GL_POINT
           
static int GL_POINT_BIT
           
static int GL_POINT_SIZE
           
static int GL_POINT_SIZE_GRANULARITY
           
static int GL_POINT_SIZE_RANGE
           
static int GL_POINT_SMOOTH
           
static int GL_POINT_SMOOTH_HINT
           
static int GL_POINT_TOKEN
           
static int GL_POINTS
           
static int GL_POLYGON
           
static int GL_POLYGON_BIT
           
static int GL_POLYGON_MODE
           
static int GL_POLYGON_OFFSET_FACTOR
           
static int GL_POLYGON_OFFSET_FILL
           
static int GL_POLYGON_OFFSET_LINE
           
static int GL_POLYGON_OFFSET_POINT
           
static int GL_POLYGON_OFFSET_UNITS
           
static int GL_POLYGON_SMOOTH
           
static int GL_POLYGON_SMOOTH_HINT
           
static int GL_POLYGON_STIPPLE
           
static int GL_POLYGON_STIPPLE_BIT
           
static int GL_POLYGON_TOKEN
           
static int GL_POSITION
           
static int GL_PROJECTION
           
static int GL_PROJECTION_MATRIX
           
static int GL_PROJECTION_STACK_DEPTH
           
static int GL_PROXY_TEXTURE_1D
           
static int GL_PROXY_TEXTURE_2D
           
static int GL_Q
           
static int GL_QUAD_STRIP
           
static int GL_QUADRATIC_ATTENUATION
           
static int GL_QUADS
           
static int GL_R
           
static int GL_R3_G3_B2
           
static int GL_READ_BUFFER
           
static int GL_RED
           
static int GL_RED_BIAS
           
static int GL_RED_BITS
           
static int GL_RED_SCALE
           
static int GL_RENDER
           
static int GL_RENDER_MODE
           
static int GL_RENDERER
           
static int GL_REPEAT
           
static int GL_REPLACE
           
static int GL_RETURN
           
static int GL_RGB
           
static int GL_RGB10
           
static int GL_RGB10_A2
           
static int GL_RGB12
           
static int GL_RGB16
           
static int GL_RGB4
           
static int GL_RGB5
           
static int GL_RGB5_A1
           
static int GL_RGB8
           
static int GL_RGBA
           
static int GL_RGBA_MODE
           
static int GL_RGBA12
           
static int GL_RGBA16
           
static int GL_RGBA2
           
static int GL_RGBA4
           
static int GL_RGBA8
           
static int GL_RIGHT
           
static int GL_S
           
static int GL_SCISSOR_BIT
           
static int GL_SCISSOR_BOX
           
static int GL_SCISSOR_TEST
           
static int GL_SELECT
           
static int GL_SELECTION_BUFFER_POINTER
           
static int GL_SELECTION_BUFFER_SIZE
           
static int GL_SET
           
static int GL_SHADE_MODEL
           
static int GL_SHININESS
           
static int GL_SHORT
           
static int GL_SMOOTH
           
static int GL_SPECULAR
           
static int GL_SPHERE_MAP
           
static int GL_SPOT_CUTOFF
           
static int GL_SPOT_DIRECTION
           
static int GL_SPOT_EXPONENT
           
static int GL_SRC_ALPHA
           
static int GL_SRC_ALPHA_SATURATE
           
static int GL_SRC_COLOR
           
static int GL_STACK_OVERFLOW
           
static int GL_STACK_UNDERFLOW
           
static int GL_STENCIL
           
static int GL_STENCIL_BITS
           
static int GL_STENCIL_BUFFER_BIT
           
static int GL_STENCIL_CLEAR_VALUE
           
static int GL_STENCIL_FAIL
           
static int GL_STENCIL_FUNC
           
static int GL_STENCIL_INDEX
           
static int GL_STENCIL_PASS_DEPTH_FAIL
           
static int GL_STENCIL_PASS_DEPTH_PASS
           
static int GL_STENCIL_REF
           
static int GL_STENCIL_TEST
           
static int GL_STENCIL_VALUE_MASK
           
static int GL_STENCIL_WRITEMASK
           
static int GL_STEREO
           
static int GL_SUBPIXEL_BITS
           
static int GL_T
           
static int GL_T2F_C3F_V3F
           
static int GL_T2F_C4F_N3F_V3F
           
static int GL_T2F_C4UB_V3F
           
static int GL_T2F_N3F_V3F
           
static int GL_T2F_V3F
           
static int GL_T4F_C4F_N3F_V4F
           
static int GL_T4F_V4F
           
static int GL_TEXTURE
           
static int GL_TEXTURE_1D
           
static int GL_TEXTURE_2D
           
static int GL_TEXTURE_ALPHA_SIZE
           
static int GL_TEXTURE_BINDING_1D
           
static int GL_TEXTURE_BINDING_2D
           
static int GL_TEXTURE_BIT
           
static int GL_TEXTURE_BLUE_SIZE
           
static int GL_TEXTURE_BORDER
           
static int GL_TEXTURE_BORDER_COLOR
           
static int GL_TEXTURE_COMPONENTS
           
static int GL_TEXTURE_COORD_ARRAY
           
static int GL_TEXTURE_COORD_ARRAY_POINTER
           
static int GL_TEXTURE_COORD_ARRAY_SIZE
           
static int GL_TEXTURE_COORD_ARRAY_STRIDE
           
static int GL_TEXTURE_COORD_ARRAY_TYPE
           
static int GL_TEXTURE_ENV
           
static int GL_TEXTURE_ENV_COLOR
           
static int GL_TEXTURE_ENV_MODE
           
static int GL_TEXTURE_GEN_MODE
           
static int GL_TEXTURE_GEN_Q
           
static int GL_TEXTURE_GEN_R
           
static int GL_TEXTURE_GEN_S
           
static int GL_TEXTURE_GEN_T
           
static int GL_TEXTURE_GREEN_SIZE
           
static int GL_TEXTURE_HEIGHT
           
static int GL_TEXTURE_INTENSITY_SIZE
           
static int GL_TEXTURE_INTERNAL_FORMAT
           
static int GL_TEXTURE_LUMINANCE_SIZE
           
static int GL_TEXTURE_MAG_FILTER
           
static int GL_TEXTURE_MATRIX
           
static int GL_TEXTURE_MIN_FILTER
           
static int GL_TEXTURE_PRIORITY
           
static int GL_TEXTURE_RED_SIZE
           
static int GL_TEXTURE_RESIDENT
           
static int GL_TEXTURE_STACK_DEPTH
           
static int GL_TEXTURE_WIDTH
           
static int GL_TEXTURE_WRAP_S
           
static int GL_TEXTURE_WRAP_T
           
static int GL_TRANSFORM_BIT
           
static int GL_TRIANGLE_FAN
           
static int GL_TRIANGLE_STRIP
           
static int GL_TRIANGLES
           
static int GL_TRUE
           
static int GL_UNPACK_ALIGNMENT
           
static int GL_UNPACK_LSB_FIRST
           
static int GL_UNPACK_ROW_LENGTH
           
static int GL_UNPACK_SKIP_PIXELS
           
static int GL_UNPACK_SKIP_ROWS
           
static int GL_UNPACK_SWAP_BYTES
           
static int GL_UNSIGNED_BYTE
           
static int GL_UNSIGNED_INT
           
static int GL_UNSIGNED_SHORT
           
static int GL_V2F
           
static int GL_V3F
           
static int GL_VENDOR
           
static int GL_VERSION
           
static int GL_VERTEX_ARRAY
           
static int GL_VERTEX_ARRAY_POINTER
           
static int GL_VERTEX_ARRAY_SIZE
           
static int GL_VERTEX_ARRAY_STRIDE
           
static int GL_VERTEX_ARRAY_TYPE
           
static int GL_VIEWPORT
           
static int GL_VIEWPORT_BIT
           
static int GL_XOR
           
static int GL_ZERO
           
static int GL_ZOOM_X
           
static int GL_ZOOM_Y
           
 
Method Summary
 void glAccum(long op, float value)
           
 void glAlphaFunc(long func, float ref)
           
 short glAreTexturesResident(int n, java.nio.IntBuffer textures, java.nio.ShortBuffer residences)
           
 void glArrayElement(int i)
           
 void glBegin(long mode)
           
 void glBindTexture(long target, long texture)
           
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, java.nio.ShortBuffer bitmap)
           
 void glBlendFunc(long sfactor, long dfactor)
           
 void glCallList(long list)
           
 void glCallLists(int n, long type, java.nio.Buffer lists)
           
 void glClear(long mask)
           
 void glClearAccum(float red, float green, float blue, float alpha)
           
 void glClearColor(float red, float green, float blue, float alpha)
           
 void glClearDepth(double depth)
           
 void glClearIndex(float c)
           
 void glClearStencil(int s)
           
 void glClipPlane(long plane, java.nio.DoubleBuffer equation)
           
 void glColor3b(byte red, byte green, byte blue)
           
 void glColor3bv(java.nio.ByteBuffer v)
           
 void glColor3d(double red, double green, double blue)
           
 void glColor3dv(java.nio.DoubleBuffer v)
           
 void glColor3f(float red, float green, float blue)
           
 void glColor3fv(java.nio.FloatBuffer v)
           
 void glColor3i(int red, int green, int blue)
           
 void glColor3iv(java.nio.IntBuffer v)
           
 void glColor3s(short red, short green, short blue)
           
 void glColor3sv(java.nio.ShortBuffer v)
           
 void glColor3ub(short red, short green, short blue)
           
 void glColor3ubv(java.nio.ShortBuffer v)
           
 void glColor3ui(long red, long green, long blue)
           
 void glColor3uiv(java.nio.IntBuffer v)
           
 void glColor3us(int red, int green, int blue)
           
 void glColor3usv(java.nio.IntBuffer v)
           
 void glColor4b(byte red, byte green, byte blue, byte alpha)
           
 void glColor4bv(java.nio.ByteBuffer v)
           
 void glColor4d(double red, double green, double blue, double alpha)
           
 void glColor4dv(java.nio.DoubleBuffer v)
           
 void glColor4f(float red, float green, float blue, float alpha)
           
 void glColor4fv(java.nio.FloatBuffer v)
           
 void glColor4i(int red, int green, int blue, int alpha)
           
 void glColor4iv(java.nio.IntBuffer v)
           
 void glColor4s(short red, short green, short blue, short alpha)
           
 void glColor4sv(java.nio.ShortBuffer v)
           
 void glColor4ub(short red, short green, short blue, short alpha)
           
 void glColor4ubv(java.nio.ShortBuffer v)
           
 void glColor4ui(long red, long green, long blue, long alpha)
           
 void glColor4uiv(java.nio.IntBuffer v)
           
 void glColor4us(int red, int green, int blue, int alpha)
           
 void glColor4usv(java.nio.IntBuffer v)
           
 void glColorMask(short red, short green, short blue, short alpha)
           
 void glColorMaterial(long face, long mode)
           
 void glColorPointer(int size, long type, int stride, java.nio.Buffer ptr)
           
 void glCopyPixels(int x, int y, int width, int height, long type)
           
 void glCopyTexImage1D(long target, int level, long internalformat, int x, int y, int width, int border)
           
 void glCopyTexImage2D(long target, int level, long internalformat, int x, int y, int width, int height, int border)
           
 void glCopyTexSubImage1D(long target, int level, int xoffset, int x, int y, int width)
           
 void glCopyTexSubImage2D(long target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
           
 void glCullFace(long mode)
           
 void glDeleteLists(long list, int range)
           
 void glDeleteTextures(int n, java.nio.IntBuffer textures)
           
 void glDepthFunc(long func)
           
 void glDepthMask(short flag)
           
 void glDepthRange(double near_val, double far_val)
           
 void glDisable(long cap)
           
 void glDisableClientState(long cap)
           
 void glDrawArrays(long mode, int first, int count)
           
 void glDrawBuffer(long mode)
           
 void glDrawElements(long mode, int count, long type, java.nio.Buffer indices)
           
 void glDrawPixels(int width, int height, long format, long type, java.nio.Buffer pixels)
           
 void glEdgeFlag(short flag)
           
 void glEdgeFlagPointer(int stride, java.nio.Buffer ptr)
           
 void glEdgeFlagv(java.nio.ShortBuffer flag)
           
 void glEnable(long cap)
           
 void glEnableClientState(long cap)
           
 void glEnd()
           
 void glEndList()
           
 void glEvalCoord1d(double u)
           
 void glEvalCoord1dv(java.nio.DoubleBuffer u)
           
 void glEvalCoord1f(float u)
           
 void glEvalCoord1fv(java.nio.FloatBuffer u)
           
 void glEvalCoord2d(double u, double v)
           
 void glEvalCoord2dv(java.nio.DoubleBuffer u)
           
 void glEvalCoord2f(float u, float v)
           
 void glEvalCoord2fv(java.nio.FloatBuffer u)
           
 void glEvalMesh1(long mode, int i1, int i2)
           
 void glEvalMesh2(long mode, int i1, int i2, int j1, int j2)
           
 void glEvalPoint1(int i)
           
 void glEvalPoint2(int i, int j)
           
 void glFeedbackBuffer(int size, long type, java.nio.FloatBuffer buffer)
           
 void glFinish()
           
 void glFlush()
           
 void glFogf(long pname, float param)
           
 void glFogfv(long pname, java.nio.FloatBuffer params)
           
 void glFogi(long pname, int param)
           
 void glFogiv(long pname, java.nio.IntBuffer params)
           
 void glFrontFace(long mode)
           
 void glFrustum(double left, double right, double bottom, double top, double near_val, double far_val)
           
 long glGenLists(int range)
           
 void glGenTextures(int n, java.nio.IntBuffer textures)
           
 void glGetBooleanv(long pname, java.nio.ShortBuffer params)
           
 void glGetClipPlane(long plane, java.nio.DoubleBuffer equation)
           
 void glGetDoublev(long pname, java.nio.DoubleBuffer params)
           
 long glGetError()
           
 void glGetFloatv(long pname, java.nio.FloatBuffer params)
           
 void glGetIntegerv(long pname, java.nio.IntBuffer params)
           
 void glGetLightfv(long light, long pname, java.nio.FloatBuffer params)
           
 void glGetLightiv(long light, long pname, java.nio.IntBuffer params)
           
 void glGetMapdv(long target, long query, java.nio.DoubleBuffer v)
           
 void glGetMapfv(long target, long query, java.nio.FloatBuffer v)
           
 void glGetMapiv(long target, long query, java.nio.IntBuffer v)
           
 void glGetMaterialfv(long face, long pname, java.nio.FloatBuffer params)
           
 void glGetMaterialiv(long face, long pname, java.nio.IntBuffer params)
           
 void glGetPixelMapfv(long map, java.nio.FloatBuffer values)
           
 void glGetPixelMapuiv(long map, java.nio.IntBuffer values)
           
 void glGetPixelMapusv(long map, java.nio.IntBuffer values)
           
 void glGetPolygonStipple(java.nio.ShortBuffer mask)
           
 java.nio.ShortBuffer glGetString(long name)
           
 void glGetTexEnvfv(long target, long pname, java.nio.FloatBuffer params)
           
 void glGetTexEnviv(long target, long pname, java.nio.IntBuffer params)
           
 void glGetTexGendv(long coord, long pname, java.nio.DoubleBuffer params)
           
 void glGetTexGenfv(long coord, long pname, java.nio.FloatBuffer params)
           
 void glGetTexGeniv(long coord, long pname, java.nio.IntBuffer params)
           
 void glGetTexImage(long target, int level, long format, long type, java.nio.Buffer pixels)
           
 void glGetTexLevelParameterfv(long target, int level, long pname, java.nio.FloatBuffer params)
           
 void glGetTexLevelParameteriv(long target, int level, long pname, java.nio.IntBuffer params)
           
 void glGetTexParameterfv(long target, long pname, java.nio.FloatBuffer params)
           
 void glGetTexParameteriv(long target, long pname, java.nio.IntBuffer params)
           
 void glHint(long target, long mode)
           
 void glIndexd(double c)
           
 void glIndexdv(java.nio.DoubleBuffer c)
           
 void glIndexf(float c)
           
 void glIndexfv(java.nio.FloatBuffer c)
           
 void glIndexi(int c)
           
 void glIndexiv(java.nio.IntBuffer c)
           
 void glIndexMask(long mask)
           
 void glIndexPointer(long type, int stride, java.nio.Buffer ptr)
           
 void glIndexs(short c)
           
 void glIndexsv(java.nio.ShortBuffer c)
           
 void glIndexub(short c)
           
 void glIndexubv(java.nio.ShortBuffer c)
           
 void glInitNames()
           
 void glInterleavedArrays(long format, int stride, java.nio.Buffer pointer)
           
 short glIsEnabled(long cap)
           
 short glIsList(long list)
           
 short glIsTexture(long texture)
           
 void glLightf(long light, long pname, float param)
           
 void glLightfv(long light, long pname, java.nio.FloatBuffer params)
           
 void glLighti(long light, long pname, int param)
           
 void glLightiv(long light, long pname, java.nio.IntBuffer params)
           
 void glLightModelf(long pname, float param)
           
 void glLightModelfv(long pname, java.nio.FloatBuffer params)
           
 void glLightModeli(long pname, int param)
           
 void glLightModeliv(long pname, java.nio.IntBuffer params)
           
 void glLineStipple(int factor, int pattern)
           
 void glLineWidth(float width)
           
 void glListBase(long base)
           
 void glLoadIdentity()
           
 void glLoadMatrixd(java.nio.DoubleBuffer m)
           
 void glLoadMatrixf(java.nio.FloatBuffer m)
           
 void glLoadName(long name)
           
 void glLogicOp(long opcode)
           
 void glMap1d(long target, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points)
           
 void glMap1f(long target, float u1, float u2, int stride, int order, java.nio.FloatBuffer points)
           
 void glMap2d(long target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points)
           
 void glMap2f(long target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points)
           
 void glMapGrid1d(int un, double u1, double u2)
           
 void glMapGrid1f(int un, float u1, float u2)
           
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
           
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
           
 void glMaterialf(long face, long pname, float param)
           
 void glMaterialfv(long face, long pname, java.nio.FloatBuffer params)
           
 void glMateriali(long face, long pname, int param)
           
 void glMaterialiv(long face, long pname, java.nio.IntBuffer params)
           
 void glMatrixMode(long mode)
           
 void glMultMatrixd(java.nio.DoubleBuffer m)
           
 void glMultMatrixf(java.nio.FloatBuffer m)
           
 void glNewList(long list, long mode)
           
 void glNormal3b(byte nx, byte ny, byte nz)
           
 void glNormal3bv(java.nio.ByteBuffer v)
           
 void glNormal3d(double nx, double ny, double nz)
           
 void glNormal3dv(java.nio.DoubleBuffer v)
           
 void glNormal3f(float nx, float ny, float nz)
           
 void glNormal3fv(java.nio.FloatBuffer v)
           
 void glNormal3i(int nx, int ny, int nz)
           
 void glNormal3iv(java.nio.IntBuffer v)
           
 void glNormal3s(short nx, short ny, short nz)
           
 void glNormal3sv(java.nio.ShortBuffer v)
           
 void glNormalPointer(long type, int stride, java.nio.Buffer ptr)
           
 void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)
           
 void glPassThrough(float token)
           
 void glPixelMapfv(long map, int mapsize, java.nio.FloatBuffer values)
           
 void glPixelMapuiv(long map, int mapsize, java.nio.IntBuffer values)
           
 void glPixelMapusv(long map, int mapsize, java.nio.IntBuffer values)
           
 void glPixelStoref(long pname, float param)
           
 void glPixelStorei(long pname, int param)
           
 void glPixelTransferf(long pname, float param)
           
 void glPixelTransferi(long pname, int param)
           
 void glPixelZoom(float xfactor, float yfactor)
           
 void glPointSize(float size)
           
 void glPolygonMode(long face, long mode)
           
 void glPolygonOffset(float factor, float units)
           
 void glPolygonStipple(java.nio.ShortBuffer mask)
           
 void glPopAttrib()
           
 void glPopClientAttrib()
           
 void glPopMatrix()
           
 void glPopName()
           
 void glPrioritizeTextures(int n, java.nio.IntBuffer textures, java.nio.FloatBuffer priorities)
           
 void glPushAttrib(long mask)
           
 void glPushClientAttrib(long mask)
           
 void glPushMatrix()
           
 void glPushName(long name)
           
 void glRasterPos2d(double x, double y)
           
 void glRasterPos2dv(java.nio.DoubleBuffer v)
           
 void glRasterPos2f(float x, float y)
           
 void glRasterPos2fv(java.nio.FloatBuffer v)
           
 void glRasterPos2i(int x, int y)
           
 void glRasterPos2iv(java.nio.IntBuffer v)
           
 void glRasterPos2s(short x, short y)
           
 void glRasterPos2sv(java.nio.ShortBuffer v)
           
 void glRasterPos3d(double x, double y, double z)
           
 void glRasterPos3dv(java.nio.DoubleBuffer v)
           
 void glRasterPos3f(float x, float y, float z)
           
 void glRasterPos3fv(java.nio.FloatBuffer v)
           
 void glRasterPos3i(int x, int y, int z)
           
 void glRasterPos3iv(java.nio.IntBuffer v)
           
 void glRasterPos3s(short x, short y, short z)
           
 void glRasterPos3sv(java.nio.ShortBuffer v)
           
 void glRasterPos4d(double x, double y, double z, double w)
           
 void glRasterPos4dv(java.nio.DoubleBuffer v)
           
 void glRasterPos4f(float x, float y, float z, float w)
           
 void glRasterPos4fv(java.nio.FloatBuffer v)
           
 void glRasterPos4i(int x, int y, int z, int w)
           
 void glRasterPos4iv(java.nio.IntBuffer v)
           
 void glRasterPos4s(short x, short y, short z, short w)
           
 void glRasterPos4sv(java.nio.ShortBuffer v)
           
 void glReadBuffer(long mode)
           
 void glReadPixels(int x, int y, int width, int height, long format, long type, java.nio.Buffer pixels)
           
 void glRectd(double x1, double y1, double x2, double y2)
           
 void glRectdv(java.nio.DoubleBuffer v1, java.nio.DoubleBuffer v2)
           
 void glRectf(float x1, float y1, float x2, float y2)
           
 void glRectfv(java.nio.FloatBuffer v1, java.nio.FloatBuffer v2)
           
 void glRecti(int x1, int y1, int x2, int y2)
           
 void glRectiv(java.nio.IntBuffer v1, java.nio.IntBuffer v2)
           
 void glRects(short x1, short y1, short x2, short y2)
           
 void glRectsv(java.nio.ShortBuffer v1, java.nio.ShortBuffer v2)
           
 int glRenderMode(long mode)
           
 void glRotated(double angle, double x, double y, double z)
           
 void glRotatef(float angle, float x, float y, float z)
           
 void glScaled(double x, double y, double z)
           
 void glScalef(float x, float y, float z)
           
 void glScissor(int x, int y, int width, int height)
           
 void glSelectBuffer(int size, java.nio.IntBuffer buffer)
           
 void glShadeModel(long mode)
           
 void glStencilFunc(long func, int ref, long mask)
           
 void glStencilMask(long mask)
           
 void glStencilOp(long fail, long zfail, long zpass)
           
 void glTexCoord1d(double s)
           
 void glTexCoord1dv(java.nio.DoubleBuffer v)
           
 void glTexCoord1f(float s)
           
 void glTexCoord1fv(java.nio.FloatBuffer v)
           
 void glTexCoord1i(int s)
           
 void glTexCoord1iv(java.nio.IntBuffer v)
           
 void glTexCoord1s(short s)
           
 void glTexCoord1sv(java.nio.ShortBuffer v)
           
 void glTexCoord2d(double s, double t)
           
 void glTexCoord2dv(java.nio.DoubleBuffer v)
           
 void glTexCoord2f(float s, float t)
           
 void glTexCoord2fv(java.nio.FloatBuffer v)
           
 void glTexCoord2i(int s, int t)
           
 void glTexCoord2iv(java.nio.IntBuffer v)
           
 void glTexCoord2s(short s, short t)
           
 void glTexCoord2sv(java.nio.ShortBuffer v)
           
 void glTexCoord3d(double s, double t, double r)
           
 void glTexCoord3dv(java.nio.DoubleBuffer v)
           
 void glTexCoord3f(float s, float t, float r)
           
 void glTexCoord3fv(java.nio.FloatBuffer v)
           
 void glTexCoord3i(int s, int t, int r)
           
 void glTexCoord3iv(java.nio.IntBuffer v)
           
 void glTexCoord3s(short s, short t, short r)
           
 void glTexCoord3sv(java.nio.ShortBuffer v)
           
 void glTexCoord4d(double s, double t, double r, double q)
           
 void glTexCoord4dv(java.nio.DoubleBuffer v)
           
 void glTexCoord4f(float s, float t, float r, float q)
           
 void glTexCoord4fv(java.nio.FloatBuffer v)
           
 void glTexCoord4i(int s, int t, int r, int q)
           
 void glTexCoord4iv(java.nio.IntBuffer v)
           
 void glTexCoord4s(short s, short t, short r, short q)
           
 void glTexCoord4sv(java.nio.ShortBuffer v)
           
 void glTexCoordPointer(int size, long type, int stride, java.nio.Buffer ptr)
           
 void glTexEnvf(long target, long pname, float param)
           
 void glTexEnvfv(long target, long pname, java.nio.FloatBuffer params)
           
 void glTexEnvi(long target, long pname, int param)
           
 void glTexEnviv(long target, long pname, java.nio.IntBuffer params)
           
 void glTexGend(long coord, long pname, double param)
           
 void glTexGendv(long coord, long pname, java.nio.DoubleBuffer params)
           
 void glTexGenf(long coord, long pname, float param)
           
 void glTexGenfv(long coord, long pname, java.nio.FloatBuffer params)
           
 void glTexGeni(long coord, long pname, int param)
           
 void glTexGeniv(long coord, long pname, java.nio.IntBuffer params)
           
 void glTexImage1D(long target, int level, int internalFormat, int width, int border, long format, long type, java.nio.Buffer pixels)
           
 void glTexImage2D(long target, int level, int internalFormat, int width, int height, int border, long format, long type, java.nio.Buffer pixels)
           
 void glTexParameterf(long target, long pname, float param)
           
 void glTexParameterfv(long target, long pname, java.nio.FloatBuffer params)
           
 void glTexParameteri(long target, long pname, int param)
           
 void glTexParameteriv(long target, long pname, java.nio.IntBuffer params)
           
 void glTexSubImage1D(long target, int level, int xoffset, int width, long format, long type, java.nio.Buffer pixels)
           
 void glTexSubImage2D(long target, int level, int xoffset, int yoffset, int width, int height, long format, long type, java.nio.Buffer pixels)
           
 void glTranslated(double x, double y, double z)
           
 void glTranslatef(float x, float y, float z)
           
 void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ)
           
 void gluOrtho2D(double jarg1, double jarg2, double jarg3, double jarg4)
           
 void gluPerspective(double jarg1, double jarg2, double jarg3, double jarg4)
           
 void glVertex2d(double x, double y)
           
 void glVertex2dv(java.nio.DoubleBuffer v)
           
 void glVertex2f(float x, float y)
           
 void glVertex2fv(java.nio.FloatBuffer v)
           
 void glVertex2i(int x, int y)
           
 void glVertex2iv(java.nio.IntBuffer v)
           
 void glVertex2s(short x, short y)
           
 void glVertex2sv(java.nio.ShortBuffer v)
           
 void glVertex3d(double x, double y, double z)
           
 void glVertex3dv(java.nio.DoubleBuffer v)
           
 void glVertex3f(float x, float y, float z)
           
 void glVertex3fv(java.nio.FloatBuffer v)
           
 void glVertex3i(int x, int y, int z)
           
 void glVertex3iv(java.nio.IntBuffer v)
           
 void glVertex3s(short x, short y, short z)
           
 void glVertex3sv(java.nio.ShortBuffer v)
           
 void glVertex4d(double x, double y, double z, double w)
           
 void glVertex4dv(java.nio.DoubleBuffer v)
           
 void glVertex4f(float x, float y, float z, float w)
           
 void glVertex4fv(java.nio.FloatBuffer v)
           
 void glVertex4i(int x, int y, int z, int w)
           
 void glVertex4iv(java.nio.IntBuffer v)
           
 void glVertex4s(short x, short y, short z, short w)
           
 void glVertex4sv(java.nio.ShortBuffer v)
           
 void glVertexPointer(int size, long type, int stride, java.nio.Buffer ptr)
           
 void glViewport(int x, int y, int width, int height)
           
 

Field Detail

GL_FALSE

static final int GL_FALSE
See Also:
Constant Field Values

GL_TRUE

static final int GL_TRUE
See Also:
Constant Field Values

GL_BYTE

static final int GL_BYTE
See Also:
Constant Field Values

GL_UNSIGNED_BYTE

static final int GL_UNSIGNED_BYTE
See Also:
Constant Field Values

GL_SHORT

static final int GL_SHORT
See Also:
Constant Field Values

GL_UNSIGNED_SHORT

static final int GL_UNSIGNED_SHORT
See Also:
Constant Field Values

GL_INT

static final int GL_INT
See Also:
Constant Field Values

GL_UNSIGNED_INT

static final int GL_UNSIGNED_INT
See Also:
Constant Field Values

GL_FLOAT

static final int GL_FLOAT
See Also:
Constant Field Values

GL_DOUBLE

static final int GL_DOUBLE
See Also:
Constant Field Values

GL_2_BYTES

static final int GL_2_BYTES
See Also:
Constant Field Values

GL_3_BYTES

static final int GL_3_BYTES
See Also:
Constant Field Values

GL_4_BYTES

static final int GL_4_BYTES
See Also:
Constant Field Values

GL_POINTS

static final int GL_POINTS
See Also:
Constant Field Values

GL_LINES

static final int GL_LINES
See Also:
Constant Field Values

GL_LINE_LOOP

static final int GL_LINE_LOOP
See Also:
Constant Field Values

GL_LINE_STRIP

static final int GL_LINE_STRIP
See Also:
Constant Field Values

GL_TRIANGLES

static final int GL_TRIANGLES
See Also:
Constant Field Values

GL_TRIANGLE_STRIP

static final int GL_TRIANGLE_STRIP
See Also:
Constant Field Values

GL_TRIANGLE_FAN

static final int GL_TRIANGLE_FAN
See Also:
Constant Field Values

GL_QUADS

static final int GL_QUADS
See Also:
Constant Field Values

GL_QUAD_STRIP

static final int GL_QUAD_STRIP
See Also:
Constant Field Values

GL_POLYGON

static final int GL_POLYGON
See Also:
Constant Field Values

GL_VERTEX_ARRAY

static final int GL_VERTEX_ARRAY
See Also:
Constant Field Values

GL_NORMAL_ARRAY

static final int GL_NORMAL_ARRAY
See Also:
Constant Field Values

GL_COLOR_ARRAY

static final int GL_COLOR_ARRAY
See Also:
Constant Field Values

GL_INDEX_ARRAY

static final int GL_INDEX_ARRAY
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY

static final int GL_TEXTURE_COORD_ARRAY
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY

static final int GL_EDGE_FLAG_ARRAY
See Also:
Constant Field Values

GL_VERTEX_ARRAY_SIZE

static final int GL_VERTEX_ARRAY_SIZE
See Also:
Constant Field Values

GL_VERTEX_ARRAY_TYPE

static final int GL_VERTEX_ARRAY_TYPE
See Also:
Constant Field Values

GL_VERTEX_ARRAY_STRIDE

static final int GL_VERTEX_ARRAY_STRIDE
See Also:
Constant Field Values

GL_NORMAL_ARRAY_TYPE

static final int GL_NORMAL_ARRAY_TYPE
See Also:
Constant Field Values

GL_NORMAL_ARRAY_STRIDE

static final int GL_NORMAL_ARRAY_STRIDE
See Also:
Constant Field Values

GL_COLOR_ARRAY_SIZE

static final int GL_COLOR_ARRAY_SIZE
See Also:
Constant Field Values

GL_COLOR_ARRAY_TYPE

static final int GL_COLOR_ARRAY_TYPE
See Also:
Constant Field Values

GL_COLOR_ARRAY_STRIDE

static final int GL_COLOR_ARRAY_STRIDE
See Also:
Constant Field Values

GL_INDEX_ARRAY_TYPE

static final int GL_INDEX_ARRAY_TYPE
See Also:
Constant Field Values

GL_INDEX_ARRAY_STRIDE

static final int GL_INDEX_ARRAY_STRIDE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_SIZE

static final int GL_TEXTURE_COORD_ARRAY_SIZE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_TYPE

static final int GL_TEXTURE_COORD_ARRAY_TYPE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_STRIDE

static final int GL_TEXTURE_COORD_ARRAY_STRIDE
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_STRIDE

static final int GL_EDGE_FLAG_ARRAY_STRIDE
See Also:
Constant Field Values

GL_VERTEX_ARRAY_POINTER

static final int GL_VERTEX_ARRAY_POINTER
See Also:
Constant Field Values

GL_NORMAL_ARRAY_POINTER

static final int GL_NORMAL_ARRAY_POINTER
See Also:
Constant Field Values

GL_COLOR_ARRAY_POINTER

static final int GL_COLOR_ARRAY_POINTER
See Also:
Constant Field Values

GL_INDEX_ARRAY_POINTER

static final int GL_INDEX_ARRAY_POINTER
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_POINTER

static final int GL_TEXTURE_COORD_ARRAY_POINTER
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_POINTER

static final int GL_EDGE_FLAG_ARRAY_POINTER
See Also:
Constant Field Values

GL_V2F

static final int GL_V2F
See Also:
Constant Field Values

GL_V3F

static final int GL_V3F
See Also:
Constant Field Values

GL_C4UB_V2F

static final int GL_C4UB_V2F
See Also:
Constant Field Values

GL_C4UB_V3F

static final int GL_C4UB_V3F
See Also:
Constant Field Values

GL_C3F_V3F

static final int GL_C3F_V3F
See Also:
Constant Field Values

GL_N3F_V3F

static final int GL_N3F_V3F
See Also:
Constant Field Values

GL_C4F_N3F_V3F

static final int GL_C4F_N3F_V3F
See Also:
Constant Field Values

GL_T2F_V3F

static final int GL_T2F_V3F
See Also:
Constant Field Values

GL_T4F_V4F

static final int GL_T4F_V4F
See Also:
Constant Field Values

GL_T2F_C4UB_V3F

static final int GL_T2F_C4UB_V3F
See Also:
Constant Field Values

GL_T2F_C3F_V3F

static final int GL_T2F_C3F_V3F
See Also:
Constant Field Values

GL_T2F_N3F_V3F

static final int GL_T2F_N3F_V3F
See Also:
Constant Field Values

GL_T2F_C4F_N3F_V3F

static final int GL_T2F_C4F_N3F_V3F
See Also:
Constant Field Values

GL_T4F_C4F_N3F_V4F

static final int GL_T4F_C4F_N3F_V4F
See Also:
Constant Field Values

GL_MATRIX_MODE

static final int GL_MATRIX_MODE
See Also:
Constant Field Values

GL_MODELVIEW

static final int GL_MODELVIEW
See Also:
Constant Field Values

GL_PROJECTION

static final int GL_PROJECTION
See Also:
Constant Field Values

GL_TEXTURE

static final int GL_TEXTURE
See Also:
Constant Field Values

GL_POINT_SMOOTH

static final int GL_POINT_SMOOTH
See Also:
Constant Field Values

GL_POINT_SIZE

static final int GL_POINT_SIZE
See Also:
Constant Field Values

GL_POINT_SIZE_GRANULARITY

static final int GL_POINT_SIZE_GRANULARITY
See Also:
Constant Field Values

GL_POINT_SIZE_RANGE

static final int GL_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_LINE_SMOOTH

static final int GL_LINE_SMOOTH
See Also:
Constant Field Values

GL_LINE_STIPPLE

static final int GL_LINE_STIPPLE
See Also:
Constant Field Values

GL_LINE_STIPPLE_PATTERN

static final int GL_LINE_STIPPLE_PATTERN
See Also:
Constant Field Values

GL_LINE_STIPPLE_REPEAT

static final int GL_LINE_STIPPLE_REPEAT
See Also:
Constant Field Values

GL_LINE_WIDTH

static final int GL_LINE_WIDTH
See Also:
Constant Field Values

GL_LINE_WIDTH_GRANULARITY

static final int GL_LINE_WIDTH_GRANULARITY
See Also:
Constant Field Values

GL_LINE_WIDTH_RANGE

static final int GL_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_POINT

static final int GL_POINT
See Also:
Constant Field Values

GL_LINE

static final int GL_LINE
See Also:
Constant Field Values

GL_FILL

static final int GL_FILL
See Also:
Constant Field Values

GL_CW

static final int GL_CW
See Also:
Constant Field Values

GL_CCW

static final int GL_CCW
See Also:
Constant Field Values

GL_FRONT

static final int GL_FRONT
See Also:
Constant Field Values

GL_BACK

static final int GL_BACK
See Also:
Constant Field Values

GL_POLYGON_MODE

static final int GL_POLYGON_MODE
See Also:
Constant Field Values

GL_POLYGON_SMOOTH

static final int GL_POLYGON_SMOOTH
See Also:
Constant Field Values

GL_POLYGON_STIPPLE

static final int GL_POLYGON_STIPPLE
See Also:
Constant Field Values

GL_EDGE_FLAG

static final int GL_EDGE_FLAG
See Also:
Constant Field Values

GL_CULL_FACE

static final int GL_CULL_FACE
See Also:
Constant Field Values

GL_CULL_FACE_MODE

static final int GL_CULL_FACE_MODE
See Also:
Constant Field Values

GL_FRONT_FACE

static final int GL_FRONT_FACE
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FACTOR

static final int GL_POLYGON_OFFSET_FACTOR
See Also:
Constant Field Values

GL_POLYGON_OFFSET_UNITS

static final int GL_POLYGON_OFFSET_UNITS
See Also:
Constant Field Values

GL_POLYGON_OFFSET_POINT

static final int GL_POLYGON_OFFSET_POINT
See Also:
Constant Field Values

GL_POLYGON_OFFSET_LINE

static final int GL_POLYGON_OFFSET_LINE
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FILL

static final int GL_POLYGON_OFFSET_FILL
See Also:
Constant Field Values

GL_COMPILE

static final int GL_COMPILE
See Also:
Constant Field Values

GL_COMPILE_AND_EXECUTE

static final int GL_COMPILE_AND_EXECUTE
See Also:
Constant Field Values

GL_LIST_BASE

static final int GL_LIST_BASE
See Also:
Constant Field Values

GL_LIST_INDEX

static final int GL_LIST_INDEX
See Also:
Constant Field Values

GL_LIST_MODE

static final int GL_LIST_MODE
See Also:
Constant Field Values

GL_NEVER

static final int GL_NEVER
See Also:
Constant Field Values

GL_LESS

static final int GL_LESS
See Also:
Constant Field Values

GL_EQUAL

static final int GL_EQUAL
See Also:
Constant Field Values

GL_LEQUAL

static final int GL_LEQUAL
See Also:
Constant Field Values

GL_GREATER

static final int GL_GREATER
See Also:
Constant Field Values

GL_NOTEQUAL

static final int GL_NOTEQUAL
See Also:
Constant Field Values

GL_GEQUAL

static final int GL_GEQUAL
See Also:
Constant Field Values

GL_ALWAYS

static final int GL_ALWAYS
See Also:
Constant Field Values

GL_DEPTH_TEST

static final int GL_DEPTH_TEST
See Also:
Constant Field Values

GL_DEPTH_BITS

static final int GL_DEPTH_BITS
See Also:
Constant Field Values

GL_DEPTH_CLEAR_VALUE

static final int GL_DEPTH_CLEAR_VALUE
See Also:
Constant Field Values

GL_DEPTH_FUNC

static final int GL_DEPTH_FUNC
See Also:
Constant Field Values

GL_DEPTH_RANGE

static final int GL_DEPTH_RANGE
See Also:
Constant Field Values

GL_DEPTH_WRITEMASK

static final int GL_DEPTH_WRITEMASK
See Also:
Constant Field Values

GL_DEPTH_COMPONENT

static final int GL_DEPTH_COMPONENT
See Also:
Constant Field Values

GL_LIGHTING

static final int GL_LIGHTING
See Also:
Constant Field Values

GL_LIGHT0

static final int GL_LIGHT0
See Also:
Constant Field Values

GL_LIGHT1

static final int GL_LIGHT1
See Also:
Constant Field Values

GL_LIGHT2

static final int GL_LIGHT2
See Also:
Constant Field Values

GL_LIGHT3

static final int GL_LIGHT3
See Also:
Constant Field Values

GL_LIGHT4

static final int GL_LIGHT4
See Also:
Constant Field Values

GL_LIGHT5

static final int GL_LIGHT5
See Also:
Constant Field Values

GL_LIGHT6

static final int GL_LIGHT6
See Also:
Constant Field Values

GL_LIGHT7

static final int GL_LIGHT7
See Also:
Constant Field Values

GL_SPOT_EXPONENT

static final int GL_SPOT_EXPONENT
See Also:
Constant Field Values

GL_SPOT_CUTOFF

static final int GL_SPOT_CUTOFF
See Also:
Constant Field Values

GL_CONSTANT_ATTENUATION

static final int GL_CONSTANT_ATTENUATION
See Also:
Constant Field Values

GL_LINEAR_ATTENUATION

static final int GL_LINEAR_ATTENUATION
See Also:
Constant Field Values

GL_QUADRATIC_ATTENUATION

static final int GL_QUADRATIC_ATTENUATION
See Also:
Constant Field Values

GL_AMBIENT

static final int GL_AMBIENT
See Also:
Constant Field Values

GL_DIFFUSE

static final int GL_DIFFUSE
See Also:
Constant Field Values

GL_SPECULAR

static final int GL_SPECULAR
See Also:
Constant Field Values

GL_SHININESS

static final int GL_SHININESS
See Also:
Constant Field Values

GL_EMISSION

static final int GL_EMISSION
See Also:
Constant Field Values

GL_POSITION

static final int GL_POSITION
See Also:
Constant Field Values

GL_SPOT_DIRECTION

static final int GL_SPOT_DIRECTION
See Also:
Constant Field Values

GL_AMBIENT_AND_DIFFUSE

static final int GL_AMBIENT_AND_DIFFUSE
See Also:
Constant Field Values

GL_COLOR_INDEXES

static final int GL_COLOR_INDEXES
See Also:
Constant Field Values

GL_LIGHT_MODEL_TWO_SIDE

static final int GL_LIGHT_MODEL_TWO_SIDE
See Also:
Constant Field Values

GL_LIGHT_MODEL_LOCAL_VIEWER

static final int GL_LIGHT_MODEL_LOCAL_VIEWER
See Also:
Constant Field Values

GL_LIGHT_MODEL_AMBIENT

static final int GL_LIGHT_MODEL_AMBIENT
See Also:
Constant Field Values

GL_FRONT_AND_BACK

static final int GL_FRONT_AND_BACK
See Also:
Constant Field Values

GL_SHADE_MODEL

static final int GL_SHADE_MODEL
See Also:
Constant Field Values

GL_FLAT

static final int GL_FLAT
See Also:
Constant Field Values

GL_SMOOTH

static final int GL_SMOOTH
See Also:
Constant Field Values

GL_COLOR_MATERIAL

static final int GL_COLOR_MATERIAL
See Also:
Constant Field Values

GL_COLOR_MATERIAL_FACE

static final int GL_COLOR_MATERIAL_FACE
See Also:
Constant Field Values

GL_COLOR_MATERIAL_PARAMETER

static final int GL_COLOR_MATERIAL_PARAMETER
See Also:
Constant Field Values

GL_NORMALIZE

static final int GL_NORMALIZE
See Also:
Constant Field Values

GL_CLIP_PLANE0

static final int GL_CLIP_PLANE0
See Also:
Constant Field Values

GL_CLIP_PLANE1

static final int GL_CLIP_PLANE1
See Also:
Constant Field Values

GL_CLIP_PLANE2

static final int GL_CLIP_PLANE2
See Also:
Constant Field Values

GL_CLIP_PLANE3

static final int GL_CLIP_PLANE3
See Also:
Constant Field Values

GL_CLIP_PLANE4

static final int GL_CLIP_PLANE4
See Also:
Constant Field Values

GL_CLIP_PLANE5

static final int GL_CLIP_PLANE5
See Also:
Constant Field Values

GL_ACCUM_RED_BITS

static final int GL_ACCUM_RED_BITS
See Also:
Constant Field Values

GL_ACCUM_GREEN_BITS

static final int GL_ACCUM_GREEN_BITS
See Also:
Constant Field Values

GL_ACCUM_BLUE_BITS

static final int GL_ACCUM_BLUE_BITS
See Also:
Constant Field Values

GL_ACCUM_ALPHA_BITS

static final int GL_ACCUM_ALPHA_BITS
See Also:
Constant Field Values

GL_ACCUM_CLEAR_VALUE

static final int GL_ACCUM_CLEAR_VALUE
See Also:
Constant Field Values

GL_ACCUM

static final int GL_ACCUM
See Also:
Constant Field Values

GL_ADD

static final int GL_ADD
See Also:
Constant Field Values

GL_LOAD

static final int GL_LOAD
See Also:
Constant Field Values

GL_MULT

static final int GL_MULT
See Also:
Constant Field Values

GL_RETURN

static final int GL_RETURN
See Also:
Constant Field Values

GL_ALPHA_TEST

static final int GL_ALPHA_TEST
See Also:
Constant Field Values

GL_ALPHA_TEST_REF

static final int GL_ALPHA_TEST_REF
See Also:
Constant Field Values

GL_ALPHA_TEST_FUNC

static final int GL_ALPHA_TEST_FUNC
See Also:
Constant Field Values

GL_BLEND

static final int GL_BLEND
See Also:
Constant Field Values

GL_BLEND_SRC

static final int GL_BLEND_SRC
See Also:
Constant Field Values

GL_BLEND_DST

static final int GL_BLEND_DST
See Also:
Constant Field Values

GL_ZERO

static final int GL_ZERO
See Also:
Constant Field Values

GL_ONE

static final int GL_ONE
See Also:
Constant Field Values

GL_SRC_COLOR

static final int GL_SRC_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_COLOR

static final int GL_ONE_MINUS_SRC_COLOR
See Also:
Constant Field Values

GL_SRC_ALPHA

static final int GL_SRC_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_ALPHA

static final int GL_ONE_MINUS_SRC_ALPHA
See Also:
Constant Field Values

GL_DST_ALPHA

static final int GL_DST_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_DST_ALPHA

static final int GL_ONE_MINUS_DST_ALPHA
See Also:
Constant Field Values

GL_DST_COLOR

static final int GL_DST_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_DST_COLOR

static final int GL_ONE_MINUS_DST_COLOR
See Also:
Constant Field Values

GL_SRC_ALPHA_SATURATE

static final int GL_SRC_ALPHA_SATURATE
See Also:
Constant Field Values

GL_CONSTANT_COLOR

static final int GL_CONSTANT_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_COLOR

static final int GL_ONE_MINUS_CONSTANT_COLOR
See Also:
Constant Field Values

GL_CONSTANT_ALPHA

static final int GL_CONSTANT_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_ALPHA

static final int GL_ONE_MINUS_CONSTANT_ALPHA
See Also:
Constant Field Values

GL_FEEDBACK

static final int GL_FEEDBACK
See Also:
Constant Field Values

GL_RENDER

static final int GL_RENDER
See Also:
Constant Field Values

GL_SELECT

static final int GL_SELECT
See Also:
Constant Field Values

GL_2D

static final int GL_2D
See Also:
Constant Field Values

GL_3D

static final int GL_3D
See Also:
Constant Field Values

GL_3D_COLOR

static final int GL_3D_COLOR
See Also:
Constant Field Values

GL_3D_COLOR_TEXTURE

static final int GL_3D_COLOR_TEXTURE
See Also:
Constant Field Values

GL_4D_COLOR_TEXTURE

static final int GL_4D_COLOR_TEXTURE
See Also:
Constant Field Values

GL_POINT_TOKEN

static final int GL_POINT_TOKEN
See Also:
Constant Field Values

GL_LINE_TOKEN

static final int GL_LINE_TOKEN
See Also:
Constant Field Values

GL_LINE_RESET_TOKEN

static final int GL_LINE_RESET_TOKEN
See Also:
Constant Field Values

GL_POLYGON_TOKEN

static final int GL_POLYGON_TOKEN
See Also:
Constant Field Values

GL_BITMAP_TOKEN

static final int GL_BITMAP_TOKEN
See Also:
Constant Field Values

GL_DRAW_PIXEL_TOKEN

static final int GL_DRAW_PIXEL_TOKEN
See Also:
Constant Field Values

GL_COPY_PIXEL_TOKEN

static final int GL_COPY_PIXEL_TOKEN
See Also:
Constant Field Values

GL_PASS_THROUGH_TOKEN

static final int GL_PASS_THROUGH_TOKEN
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_POINTER

static final int GL_FEEDBACK_BUFFER_POINTER
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_SIZE

static final int GL_FEEDBACK_BUFFER_SIZE
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_TYPE

static final int GL_FEEDBACK_BUFFER_TYPE
See Also:
Constant Field Values

GL_SELECTION_BUFFER_POINTER

static final int GL_SELECTION_BUFFER_POINTER
See Also:
Constant Field Values

GL_SELECTION_BUFFER_SIZE

static final int GL_SELECTION_BUFFER_SIZE
See Also:
Constant Field Values

GL_FOG

static final int GL_FOG
See Also:
Constant Field Values

GL_FOG_MODE

static final int GL_FOG_MODE
See Also:
Constant Field Values

GL_FOG_DENSITY

static final int GL_FOG_DENSITY
See Also:
Constant Field Values

GL_FOG_COLOR

static final int GL_FOG_COLOR
See Also:
Constant Field Values

GL_FOG_INDEX

static final int GL_FOG_INDEX
See Also:
Constant Field Values

GL_FOG_START

static final int GL_FOG_START
See Also:
Constant Field Values

GL_FOG_END

static final int GL_FOG_END
See Also:
Constant Field Values

GL_LINEAR

static final int GL_LINEAR
See Also:
Constant Field Values

GL_EXP

static final int GL_EXP
See Also:
Constant Field Values

GL_EXP2

static final int GL_EXP2
See Also:
Constant Field Values

GL_LOGIC_OP

static final int GL_LOGIC_OP
See Also:
Constant Field Values

GL_INDEX_LOGIC_OP

static final int GL_INDEX_LOGIC_OP
See Also:
Constant Field Values

GL_COLOR_LOGIC_OP

static final int GL_COLOR_LOGIC_OP
See Also:
Constant Field Values

GL_LOGIC_OP_MODE

static final int GL_LOGIC_OP_MODE
See Also:
Constant Field Values

GL_CLEAR

static final int GL_CLEAR
See Also:
Constant Field Values

GL_SET

static final int GL_SET
See Also:
Constant Field Values

GL_COPY

static final int GL_COPY
See Also:
Constant Field Values

GL_COPY_INVERTED

static final int GL_COPY_INVERTED
See Also:
Constant Field Values

GL_NOOP

static final int GL_NOOP
See Also:
Constant Field Values

GL_INVERT

static final int GL_INVERT
See Also:
Constant Field Values

GL_AND

static final int GL_AND
See Also:
Constant Field Values

GL_NAND

static final int GL_NAND
See Also:
Constant Field Values

GL_OR

static final int GL_OR
See Also:
Constant Field Values

GL_NOR

static final int GL_NOR
See Also:
Constant Field Values

GL_XOR

static final int GL_XOR
See Also:
Constant Field Values

GL_EQUIV

static final int GL_EQUIV
See Also:
Constant Field Values

GL_AND_REVERSE

static final int GL_AND_REVERSE
See Also:
Constant Field Values

GL_AND_INVERTED

static final int GL_AND_INVERTED
See Also:
Constant Field Values

GL_OR_REVERSE

static final int GL_OR_REVERSE
See Also:
Constant Field Values

GL_OR_INVERTED

static final int GL_OR_INVERTED
See Also:
Constant Field Values

GL_STENCIL_TEST

static final int GL_STENCIL_TEST
See Also:
Constant Field Values

GL_STENCIL_WRITEMASK

static final int GL_STENCIL_WRITEMASK
See Also:
Constant Field Values

GL_STENCIL_BITS

static final int GL_STENCIL_BITS
See Also:
Constant Field Values

GL_STENCIL_FUNC

static final int GL_STENCIL_FUNC
See Also:
Constant Field Values

GL_STENCIL_VALUE_MASK

static final int GL_STENCIL_VALUE_MASK
See Also:
Constant Field Values

GL_STENCIL_REF

static final int GL_STENCIL_REF
See Also:
Constant Field Values

GL_STENCIL_FAIL

static final int GL_STENCIL_FAIL
See Also:
Constant Field Values

GL_STENCIL_PASS_DEPTH_PASS

static final int GL_STENCIL_PASS_DEPTH_PASS
See Also:
Constant Field Values

GL_STENCIL_PASS_DEPTH_FAIL

static final int GL_STENCIL_PASS_DEPTH_FAIL
See Also:
Constant Field Values

GL_STENCIL_CLEAR_VALUE

static final int GL_STENCIL_CLEAR_VALUE
See Also:
Constant Field Values

GL_STENCIL_INDEX

static final int GL_STENCIL_INDEX
See Also:
Constant Field Values

GL_KEEP

static final int GL_KEEP
See Also:
Constant Field Values

GL_REPLACE

static final int GL_REPLACE
See Also:
Constant Field Values

GL_INCR

static final int GL_INCR
See Also:
Constant Field Values

GL_DECR

static final int GL_DECR
See Also:
Constant Field Values

GL_NONE

static final int GL_NONE
See Also:
Constant Field Values

GL_LEFT

static final int GL_LEFT
See Also:
Constant Field Values

GL_RIGHT

static final int GL_RIGHT
See Also:
Constant Field Values

GL_FRONT_LEFT

static final int GL_FRONT_LEFT
See Also:
Constant Field Values

GL_FRONT_RIGHT

static final int GL_FRONT_RIGHT
See Also:
Constant Field Values

GL_BACK_LEFT

static final int GL_BACK_LEFT
See Also:
Constant Field Values

GL_BACK_RIGHT

static final int GL_BACK_RIGHT
See Also:
Constant Field Values

GL_AUX0

static final int GL_AUX0
See Also:
Constant Field Values

GL_AUX1

static final int GL_AUX1
See Also:
Constant Field Values

GL_AUX2

static final int GL_AUX2
See Also:
Constant Field Values

GL_AUX3

static final int GL_AUX3
See Also:
Constant Field Values

GL_COLOR_INDEX

static final int GL_COLOR_INDEX
See Also:
Constant Field Values

GL_RED

static final int GL_RED
See Also:
Constant Field Values

GL_GREEN

static final int GL_GREEN
See Also:
Constant Field Values

GL_BLUE

static final int GL_BLUE
See Also:
Constant Field Values

GL_ALPHA

static final int GL_ALPHA
See Also:
Constant Field Values

GL_LUMINANCE

static final int GL_LUMINANCE
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA

static final int GL_LUMINANCE_ALPHA
See Also:
Constant Field Values

GL_ALPHA_BITS

static final int GL_ALPHA_BITS
See Also:
Constant Field Values

GL_RED_BITS

static final int GL_RED_BITS
See Also:
Constant Field Values

GL_GREEN_BITS

static final int GL_GREEN_BITS
See Also:
Constant Field Values

GL_BLUE_BITS

static final int GL_BLUE_BITS
See Also:
Constant Field Values

GL_INDEX_BITS

static final int GL_INDEX_BITS
See Also:
Constant Field Values

GL_SUBPIXEL_BITS

static final int GL_SUBPIXEL_BITS
See Also:
Constant Field Values

GL_AUX_BUFFERS

static final int GL_AUX_BUFFERS
See Also:
Constant Field Values

GL_READ_BUFFER

static final int GL_READ_BUFFER
See Also:
Constant Field Values

GL_DRAW_BUFFER

static final int GL_DRAW_BUFFER
See Also:
Constant Field Values

GL_DOUBLEBUFFER

static final int GL_DOUBLEBUFFER
See Also:
Constant Field Values

GL_STEREO

static final int GL_STEREO
See Also:
Constant Field Values

GL_BITMAP

static final int GL_BITMAP
See Also:
Constant Field Values

GL_COLOR

static final int GL_COLOR
See Also:
Constant Field Values

GL_DEPTH

static final int GL_DEPTH
See Also:
Constant Field Values

GL_STENCIL

static final int GL_STENCIL
See Also:
Constant Field Values

GL_DITHER

static final int GL_DITHER
See Also:
Constant Field Values

GL_RGB

static final int GL_RGB
See Also:
Constant Field Values

GL_RGBA

static final int GL_RGBA
See Also:
Constant Field Values

GL_MAX_LIST_NESTING

static final int GL_MAX_LIST_NESTING
See Also:
Constant Field Values

GL_MAX_ATTRIB_STACK_DEPTH

static final int GL_MAX_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_MODELVIEW_STACK_DEPTH

static final int GL_MAX_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_NAME_STACK_DEPTH

static final int GL_MAX_NAME_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_PROJECTION_STACK_DEPTH

static final int GL_MAX_PROJECTION_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_TEXTURE_STACK_DEPTH

static final int GL_MAX_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_EVAL_ORDER

static final int GL_MAX_EVAL_ORDER
See Also:
Constant Field Values

GL_MAX_LIGHTS

static final int GL_MAX_LIGHTS
See Also:
Constant Field Values

GL_MAX_CLIP_PLANES

static final int GL_MAX_CLIP_PLANES
See Also:
Constant Field Values

GL_MAX_TEXTURE_SIZE

static final int GL_MAX_TEXTURE_SIZE
See Also:
Constant Field Values

GL_MAX_PIXEL_MAP_TABLE

static final int GL_MAX_PIXEL_MAP_TABLE
See Also:
Constant Field Values

GL_MAX_VIEWPORT_DIMS

static final int GL_MAX_VIEWPORT_DIMS
See Also:
Constant Field Values

GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_ATTRIB_STACK_DEPTH

static final int GL_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_CLIENT_ATTRIB_STACK_DEPTH

static final int GL_CLIENT_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_COLOR_CLEAR_VALUE

static final int GL_COLOR_CLEAR_VALUE
See Also:
Constant Field Values

GL_COLOR_WRITEMASK

static final int GL_COLOR_WRITEMASK
See Also:
Constant Field Values

GL_CURRENT_INDEX

static final int GL_CURRENT_INDEX
See Also:
Constant Field Values

GL_CURRENT_COLOR

static final int GL_CURRENT_COLOR
See Also:
Constant Field Values

GL_CURRENT_NORMAL

static final int GL_CURRENT_NORMAL
See Also:
Constant Field Values

GL_CURRENT_RASTER_COLOR

static final int GL_CURRENT_RASTER_COLOR
See Also:
Constant Field Values

GL_CURRENT_RASTER_DISTANCE

static final int GL_CURRENT_RASTER_DISTANCE
See Also:
Constant Field Values

GL_CURRENT_RASTER_INDEX

static final int GL_CURRENT_RASTER_INDEX
See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION

static final int GL_CURRENT_RASTER_POSITION
See Also:
Constant Field Values

GL_CURRENT_RASTER_TEXTURE_COORDS

static final int GL_CURRENT_RASTER_TEXTURE_COORDS
See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION_VALID

static final int GL_CURRENT_RASTER_POSITION_VALID
See Also:
Constant Field Values

GL_CURRENT_TEXTURE_COORDS

static final int GL_CURRENT_TEXTURE_COORDS
See Also:
Constant Field Values

GL_INDEX_CLEAR_VALUE

static final int GL_INDEX_CLEAR_VALUE
See Also:
Constant Field Values

GL_INDEX_MODE

static final int GL_INDEX_MODE
See Also:
Constant Field Values

GL_INDEX_WRITEMASK

static final int GL_INDEX_WRITEMASK
See Also:
Constant Field Values

GL_MODELVIEW_MATRIX

static final int GL_MODELVIEW_MATRIX
See Also:
Constant Field Values

GL_MODELVIEW_STACK_DEPTH

static final int GL_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_NAME_STACK_DEPTH

static final int GL_NAME_STACK_DEPTH
See Also:
Constant Field Values

GL_PROJECTION_MATRIX

static final int GL_PROJECTION_MATRIX
See Also:
Constant Field Values

GL_PROJECTION_STACK_DEPTH

static final int GL_PROJECTION_STACK_DEPTH
See Also:
Constant Field Values

GL_RENDER_MODE

static final int GL_RENDER_MODE
See Also:
Constant Field Values

GL_RGBA_MODE

static final int GL_RGBA_MODE
See Also:
Constant Field Values

GL_TEXTURE_MATRIX

static final int GL_TEXTURE_MATRIX
See Also:
Constant Field Values

GL_TEXTURE_STACK_DEPTH

static final int GL_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_VIEWPORT

static final int GL_VIEWPORT
See Also:
Constant Field Values

GL_AUTO_NORMAL

static final int GL_AUTO_NORMAL
See Also:
Constant Field Values

GL_MAP1_COLOR_4

static final int GL_MAP1_COLOR_4
See Also:
Constant Field Values

GL_MAP1_GRID_DOMAIN

static final int GL_MAP1_GRID_DOMAIN
See Also:
Constant Field Values

GL_MAP1_GRID_SEGMENTS

static final int GL_MAP1_GRID_SEGMENTS
See Also:
Constant Field Values

GL_MAP1_INDEX

static final int GL_MAP1_INDEX
See Also:
Constant Field Values

GL_MAP1_NORMAL

static final int GL_MAP1_NORMAL
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_1

static final int GL_MAP1_TEXTURE_COORD_1
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_2

static final int GL_MAP1_TEXTURE_COORD_2
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_3

static final int GL_MAP1_TEXTURE_COORD_3
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_4

static final int GL_MAP1_TEXTURE_COORD_4
See Also:
Constant Field Values

GL_MAP1_VERTEX_3

static final int GL_MAP1_VERTEX_3
See Also:
Constant Field Values

GL_MAP1_VERTEX_4

static final int GL_MAP1_VERTEX_4
See Also:
Constant Field Values

GL_MAP2_COLOR_4

static final int GL_MAP2_COLOR_4
See Also:
Constant Field Values

GL_MAP2_GRID_DOMAIN

static final int GL_MAP2_GRID_DOMAIN
See Also:
Constant Field Values

GL_MAP2_GRID_SEGMENTS

static final int GL_MAP2_GRID_SEGMENTS
See Also:
Constant Field Values

GL_MAP2_INDEX

static final int GL_MAP2_INDEX
See Also:
Constant Field Values

GL_MAP2_NORMAL

static final int GL_MAP2_NORMAL
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_1

static final int GL_MAP2_TEXTURE_COORD_1
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_2

static final int GL_MAP2_TEXTURE_COORD_2
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_3

static final int GL_MAP2_TEXTURE_COORD_3
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_4

static final int GL_MAP2_TEXTURE_COORD_4
See Also:
Constant Field Values

GL_MAP2_VERTEX_3

static final int GL_MAP2_VERTEX_3
See Also:
Constant Field Values

GL_MAP2_VERTEX_4

static final int GL_MAP2_VERTEX_4
See Also:
Constant Field Values

GL_COEFF

static final int GL_COEFF
See Also:
Constant Field Values

GL_DOMAIN

static final int GL_DOMAIN
See Also:
Constant Field Values

GL_ORDER

static final int GL_ORDER
See Also:
Constant Field Values

GL_FOG_HINT

static final int GL_FOG_HINT
See Also:
Constant Field Values

GL_LINE_SMOOTH_HINT

static final int GL_LINE_SMOOTH_HINT
See Also:
Constant Field Values

GL_PERSPECTIVE_CORRECTION_HINT

static final int GL_PERSPECTIVE_CORRECTION_HINT
See Also:
Constant Field Values

GL_POINT_SMOOTH_HINT

static final int GL_POINT_SMOOTH_HINT
See Also:
Constant Field Values

GL_POLYGON_SMOOTH_HINT

static final int GL_POLYGON_SMOOTH_HINT
See Also:
Constant Field Values

GL_DONT_CARE

static final int GL_DONT_CARE
See Also:
Constant Field Values

GL_FASTEST

static final int GL_FASTEST
See Also:
Constant Field Values

GL_NICEST

static final int GL_NICEST
See Also:
Constant Field Values

GL_SCISSOR_TEST

static final int GL_SCISSOR_TEST
See Also:
Constant Field Values

GL_SCISSOR_BOX

static final int GL_SCISSOR_BOX
See Also:
Constant Field Values

GL_MAP_COLOR

static final int GL_MAP_COLOR
See Also:
Constant Field Values

GL_MAP_STENCIL

static final int GL_MAP_STENCIL
See Also:
Constant Field Values

GL_INDEX_SHIFT

static final int GL_INDEX_SHIFT
See Also:
Constant Field Values

GL_INDEX_OFFSET

static final int GL_INDEX_OFFSET
See Also:
Constant Field Values

GL_RED_SCALE

static final int GL_RED_SCALE
See Also:
Constant Field Values

GL_RED_BIAS

static final int GL_RED_BIAS
See Also:
Constant Field Values

GL_GREEN_SCALE

static final int GL_GREEN_SCALE
See Also:
Constant Field Values

GL_GREEN_BIAS

static final int GL_GREEN_BIAS
See Also:
Constant Field Values

GL_BLUE_SCALE

static final int GL_BLUE_SCALE
See Also:
Constant Field Values

GL_BLUE_BIAS

static final int GL_BLUE_BIAS
See Also:
Constant Field Values

GL_ALPHA_SCALE

static final int GL_ALPHA_SCALE
See Also:
Constant Field Values

GL_ALPHA_BIAS

static final int GL_ALPHA_BIAS
See Also:
Constant Field Values

GL_DEPTH_SCALE

static final int GL_DEPTH_SCALE
See Also:
Constant Field Values

GL_DEPTH_BIAS

static final int GL_DEPTH_BIAS
See Also:
Constant Field Values

GL_PIXEL_MAP_S_TO_S_SIZE

static final int GL_PIXEL_MAP_S_TO_S_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_I_SIZE

static final int GL_PIXEL_MAP_I_TO_I_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_R_SIZE

static final int GL_PIXEL_MAP_I_TO_R_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_G_SIZE

static final int GL_PIXEL_MAP_I_TO_G_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_B_SIZE

static final int GL_PIXEL_MAP_I_TO_B_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_A_SIZE

static final int GL_PIXEL_MAP_I_TO_A_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_R_TO_R_SIZE

static final int GL_PIXEL_MAP_R_TO_R_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_G_TO_G_SIZE

static final int GL_PIXEL_MAP_G_TO_G_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_B_TO_B_SIZE

static final int GL_PIXEL_MAP_B_TO_B_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_A_TO_A_SIZE

static final int GL_PIXEL_MAP_A_TO_A_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_S_TO_S

static final int GL_PIXEL_MAP_S_TO_S
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_I

static final int GL_PIXEL_MAP_I_TO_I
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_R

static final int GL_PIXEL_MAP_I_TO_R
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_G

static final int GL_PIXEL_MAP_I_TO_G
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_B

static final int GL_PIXEL_MAP_I_TO_B
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_A

static final int GL_PIXEL_MAP_I_TO_A
See Also:
Constant Field Values

GL_PIXEL_MAP_R_TO_R

static final int GL_PIXEL_MAP_R_TO_R
See Also:
Constant Field Values

GL_PIXEL_MAP_G_TO_G

static final int GL_PIXEL_MAP_G_TO_G
See Also:
Constant Field Values

GL_PIXEL_MAP_B_TO_B

static final int GL_PIXEL_MAP_B_TO_B
See Also:
Constant Field Values

GL_PIXEL_MAP_A_TO_A

static final int GL_PIXEL_MAP_A_TO_A
See Also:
Constant Field Values

GL_PACK_ALIGNMENT

static final int GL_PACK_ALIGNMENT
See Also:
Constant Field Values

GL_PACK_LSB_FIRST

static final int GL_PACK_LSB_FIRST
See Also:
Constant Field Values

GL_PACK_ROW_LENGTH

static final int GL_PACK_ROW_LENGTH
See Also:
Constant Field Values

GL_PACK_SKIP_PIXELS

static final int GL_PACK_SKIP_PIXELS
See Also:
Constant Field Values

GL_PACK_SKIP_ROWS

static final int GL_PACK_SKIP_ROWS
See Also:
Constant Field Values

GL_PACK_SWAP_BYTES

static final int GL_PACK_SWAP_BYTES
See Also:
Constant Field Values

GL_UNPACK_ALIGNMENT

static final int GL_UNPACK_ALIGNMENT
See Also:
Constant Field Values

GL_UNPACK_LSB_FIRST

static final int GL_UNPACK_LSB_FIRST
See Also:
Constant Field Values

GL_UNPACK_ROW_LENGTH

static final int GL_UNPACK_ROW_LENGTH
See Also:
Constant Field Values

GL_UNPACK_SKIP_PIXELS

static final int GL_UNPACK_SKIP_PIXELS
See Also:
Constant Field Values

GL_UNPACK_SKIP_ROWS

static final int GL_UNPACK_SKIP_ROWS
See Also:
Constant Field Values

GL_UNPACK_SWAP_BYTES

static final int GL_UNPACK_SWAP_BYTES
See Also:
Constant Field Values

GL_ZOOM_X

static final int GL_ZOOM_X
See Also:
Constant Field Values

GL_ZOOM_Y

static final int GL_ZOOM_Y
See Also:
Constant Field Values

GL_TEXTURE_ENV

static final int GL_TEXTURE_ENV
See Also:
Constant Field Values

GL_TEXTURE_ENV_MODE

static final int GL_TEXTURE_ENV_MODE
See Also:
Constant Field Values

GL_TEXTURE_1D

static final int GL_TEXTURE_1D
See Also:
Constant Field Values

GL_TEXTURE_2D

static final int GL_TEXTURE_2D
See Also:
Constant Field Values

GL_TEXTURE_WRAP_S

static final int GL_TEXTURE_WRAP_S
See Also:
Constant Field Values

GL_TEXTURE_WRAP_T

static final int GL_TEXTURE_WRAP_T
See Also:
Constant Field Values

GL_TEXTURE_MAG_FILTER

static final int GL_TEXTURE_MAG_FILTER
See Also:
Constant Field Values

GL_TEXTURE_MIN_FILTER

static final int GL_TEXTURE_MIN_FILTER
See Also:
Constant Field Values

GL_TEXTURE_ENV_COLOR

static final int GL_TEXTURE_ENV_COLOR
See Also:
Constant Field Values

GL_TEXTURE_GEN_S

static final int GL_TEXTURE_GEN_S
See Also:
Constant Field Values

GL_TEXTURE_GEN_T

static final int GL_TEXTURE_GEN_T
See Also:
Constant Field Values

GL_TEXTURE_GEN_MODE

static final int GL_TEXTURE_GEN_MODE
See Also:
Constant Field Values

GL_TEXTURE_BORDER_COLOR

static final int GL_TEXTURE_BORDER_COLOR
See Also:
Constant Field Values

GL_TEXTURE_WIDTH

static final int GL_TEXTURE_WIDTH
See Also:
Constant Field Values

GL_TEXTURE_HEIGHT

static final int GL_TEXTURE_HEIGHT
See Also:
Constant Field Values

GL_TEXTURE_BORDER

static final int GL_TEXTURE_BORDER
See Also:
Constant Field Values

GL_TEXTURE_COMPONENTS

static final int GL_TEXTURE_COMPONENTS
See Also:
Constant Field Values

GL_TEXTURE_RED_SIZE

static final int GL_TEXTURE_RED_SIZE
See Also:
Constant Field Values

GL_TEXTURE_GREEN_SIZE

static final int GL_TEXTURE_GREEN_SIZE
See Also:
Constant Field Values

GL_TEXTURE_BLUE_SIZE

static final int GL_TEXTURE_BLUE_SIZE
See Also:
Constant Field Values

GL_TEXTURE_ALPHA_SIZE

static final int GL_TEXTURE_ALPHA_SIZE
See Also:
Constant Field Values

GL_TEXTURE_LUMINANCE_SIZE

static final int GL_TEXTURE_LUMINANCE_SIZE
See Also:
Constant Field Values

GL_TEXTURE_INTENSITY_SIZE

static final int GL_TEXTURE_INTENSITY_SIZE
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_NEAREST

static final int GL_NEAREST_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_LINEAR

static final int GL_NEAREST_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_NEAREST

static final int GL_LINEAR_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_LINEAR

static final int GL_LINEAR_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_OBJECT_LINEAR

static final int GL_OBJECT_LINEAR
See Also:
Constant Field Values

GL_OBJECT_PLANE

static final int GL_OBJECT_PLANE
See Also:
Constant Field Values

GL_EYE_LINEAR

static final int GL_EYE_LINEAR
See Also:
Constant Field Values

GL_EYE_PLANE

static final int GL_EYE_PLANE
See Also:
Constant Field Values

GL_SPHERE_MAP

static final int GL_SPHERE_MAP
See Also:
Constant Field Values

GL_DECAL

static final int GL_DECAL
See Also:
Constant Field Values

GL_MODULATE

static final int GL_MODULATE
See Also:
Constant Field Values

GL_NEAREST

static final int GL_NEAREST
See Also:
Constant Field Values

GL_REPEAT

static final int GL_REPEAT
See Also:
Constant Field Values

GL_CLAMP

static final int GL_CLAMP
See Also:
Constant Field Values

GL_S

static final int GL_S
See Also:
Constant Field Values

GL_T

static final int GL_T
See Also:
Constant Field Values

GL_R

static final int GL_R
See Also:
Constant Field Values

GL_Q

static final int GL_Q
See Also:
Constant Field Values

GL_TEXTURE_GEN_R

static final int GL_TEXTURE_GEN_R
See Also:
Constant Field Values

GL_TEXTURE_GEN_Q

static final int GL_TEXTURE_GEN_Q
See Also:
Constant Field Values

GL_VENDOR

static final int GL_VENDOR
See Also:
Constant Field Values

GL_RENDERER

static final int GL_RENDERER
See Also:
Constant Field Values

GL_VERSION

static final int GL_VERSION
See Also:
Constant Field Values

GL_EXTENSIONS

static final int GL_EXTENSIONS
See Also:
Constant Field Values

GL_NO_ERROR

static final int GL_NO_ERROR
See Also:
Constant Field Values

GL_INVALID_VALUE

static final int GL_INVALID_VALUE
See Also:
Constant Field Values

GL_INVALID_ENUM

static final int GL_INVALID_ENUM
See Also:
Constant Field Values

GL_INVALID_OPERATION

static final int GL_INVALID_OPERATION
See Also:
Constant Field Values

GL_STACK_OVERFLOW

static final int GL_STACK_OVERFLOW
See Also:
Constant Field Values

GL_STACK_UNDERFLOW

static final int GL_STACK_UNDERFLOW
See Also:
Constant Field Values

GL_OUT_OF_MEMORY

static final int GL_OUT_OF_MEMORY
See Also:
Constant Field Values

GL_CURRENT_BIT

static final int GL_CURRENT_BIT
See Also:
Constant Field Values

GL_POINT_BIT

static final int GL_POINT_BIT
See Also:
Constant Field Values

GL_LINE_BIT

static final int GL_LINE_BIT
See Also:
Constant Field Values

GL_POLYGON_BIT

static final int GL_POLYGON_BIT
See Also:
Constant Field Values

GL_POLYGON_STIPPLE_BIT

static final int GL_POLYGON_STIPPLE_BIT
See Also:
Constant Field Values

GL_PIXEL_MODE_BIT

static final int GL_PIXEL_MODE_BIT
See Also:
Constant Field Values

GL_LIGHTING_BIT

static final int GL_LIGHTING_BIT
See Also:
Constant Field Values

GL_FOG_BIT

static final int GL_FOG_BIT
See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT

static final int GL_DEPTH_BUFFER_BIT
See Also:
Constant Field Values

GL_ACCUM_BUFFER_BIT

static final int GL_ACCUM_BUFFER_BIT
See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT

static final int GL_STENCIL_BUFFER_BIT
See Also:
Constant Field Values

GL_VIEWPORT_BIT

static final int GL_VIEWPORT_BIT
See Also:
Constant Field Values

GL_TRANSFORM_BIT

static final int GL_TRANSFORM_BIT
See Also:
Constant Field Values

GL_ENABLE_BIT

static final int GL_ENABLE_BIT
See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT

static final int GL_COLOR_BUFFER_BIT
See Also:
Constant Field Values

GL_HINT_BIT

static final int GL_HINT_BIT
See Also:
Constant Field Values

GL_EVAL_BIT

static final int GL_EVAL_BIT
See Also:
Constant Field Values

GL_LIST_BIT

static final int GL_LIST_BIT
See Also:
Constant Field Values

GL_TEXTURE_BIT

static final int GL_TEXTURE_BIT
See Also:
Constant Field Values

GL_SCISSOR_BIT

static final int GL_SCISSOR_BIT
See Also:
Constant Field Values

GL_ALL_ATTRIB_BITS

static final int GL_ALL_ATTRIB_BITS
See Also:
Constant Field Values

GL_PROXY_TEXTURE_1D

static final int GL_PROXY_TEXTURE_1D
See Also:
Constant Field Values

GL_PROXY_TEXTURE_2D

static final int GL_PROXY_TEXTURE_2D
See Also:
Constant Field Values

GL_TEXTURE_PRIORITY

static final int GL_TEXTURE_PRIORITY
See Also:
Constant Field Values

GL_TEXTURE_RESIDENT

static final int GL_TEXTURE_RESIDENT
See Also:
Constant Field Values

GL_TEXTURE_BINDING_1D

static final int GL_TEXTURE_BINDING_1D
See Also:
Constant Field Values

GL_TEXTURE_BINDING_2D

static final int GL_TEXTURE_BINDING_2D
See Also:
Constant Field Values

GL_TEXTURE_INTERNAL_FORMAT

static final int GL_TEXTURE_INTERNAL_FORMAT
See Also:
Constant Field Values

GL_ALPHA4

static final int GL_ALPHA4
See Also:
Constant Field Values

GL_ALPHA8

static final int GL_ALPHA8
See Also:
Constant Field Values

GL_ALPHA12

static final int GL_ALPHA12
See Also:
Constant Field Values

GL_ALPHA16

static final int GL_ALPHA16
See Also:
Constant Field Values

GL_LUMINANCE4

static final int GL_LUMINANCE4
See Also:
Constant Field Values

GL_LUMINANCE8

static final int GL_LUMINANCE8
See Also:
Constant Field Values

GL_LUMINANCE12

static final int GL_LUMINANCE12
See Also:
Constant Field Values

GL_LUMINANCE16

static final int GL_LUMINANCE16
See Also:
Constant Field Values

GL_LUMINANCE4_ALPHA4

static final int GL_LUMINANCE4_ALPHA4
See Also:
Constant Field Values

GL_LUMINANCE6_ALPHA2

static final int GL_LUMINANCE6_ALPHA2
See Also:
Constant Field Values

GL_LUMINANCE8_ALPHA8

static final int GL_LUMINANCE8_ALPHA8
See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA4

static final int GL_LUMINANCE12_ALPHA4
See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA12

static final int GL_LUMINANCE12_ALPHA12
See Also:
Constant Field Values

GL_LUMINANCE16_ALPHA16

static final int GL_LUMINANCE16_ALPHA16
See Also:
Constant Field Values

GL_INTENSITY

static final int GL_INTENSITY
See Also:
Constant Field Values

GL_INTENSITY4

static final int GL_INTENSITY4
See Also:
Constant Field Values

GL_INTENSITY8

static final int GL_INTENSITY8
See Also:
Constant Field Values

GL_INTENSITY12

static final int GL_INTENSITY12
See Also:
Constant Field Values

GL_INTENSITY16

static final int GL_INTENSITY16
See Also:
Constant Field Values

GL_R3_G3_B2

static final int GL_R3_G3_B2
See Also:
Constant Field Values

GL_RGB4

static final int GL_RGB4
See Also:
Constant Field Values

GL_RGB5

static final int GL_RGB5
See Also:
Constant Field Values

GL_RGB8

static final int GL_RGB8
See Also:
Constant Field Values

GL_RGB10

static final int GL_RGB10
See Also:
Constant Field Values

GL_RGB12

static final int GL_RGB12
See Also:
Constant Field Values

GL_RGB16

static final int GL_RGB16
See Also:
Constant Field Values

GL_RGBA2

static final int GL_RGBA2
See Also:
Constant Field Values

GL_RGBA4

static final int GL_RGBA4
See Also:
Constant Field Values

GL_RGB5_A1

static final int GL_RGB5_A1
See Also:
Constant Field Values

GL_RGBA8

static final int GL_RGBA8
See Also:
Constant Field Values

GL_RGB10_A2

static final int GL_RGB10_A2
See Also:
Constant Field Values

GL_RGBA12

static final int GL_RGBA12
See Also:
Constant Field Values

GL_RGBA16

static final int GL_RGBA16
See Also:
Constant Field Values

GL_CLIENT_PIXEL_STORE_BIT

static final int GL_CLIENT_PIXEL_STORE_BIT
See Also:
Constant Field Values

GL_CLIENT_VERTEX_ARRAY_BIT

static final int GL_CLIENT_VERTEX_ARRAY_BIT
See Also:
Constant Field Values

GL_ALL_CLIENT_ATTRIB_BITS

static final int GL_ALL_CLIENT_ATTRIB_BITS
See Also:
Constant Field Values

GL_CLIENT_ALL_ATTRIB_BITS

static final int GL_CLIENT_ALL_ATTRIB_BITS
See Also:
Constant Field Values
Method Detail

glClearIndex

void glClearIndex(float c)

glClearColor

void glClearColor(float red,
                  float green,
                  float blue,
                  float alpha)

glClear

void glClear(long mask)

glIndexMask

void glIndexMask(long mask)

glColorMask

void glColorMask(short red,
                 short green,
                 short blue,
                 short alpha)

glAlphaFunc

void glAlphaFunc(long func,
                 float ref)

glBlendFunc

void glBlendFunc(long sfactor,
                 long dfactor)

glLogicOp

void glLogicOp(long opcode)

glCullFace

void glCullFace(long mode)

glFrontFace

void glFrontFace(long mode)

glPointSize

void glPointSize(float size)

glLineWidth

void glLineWidth(float width)

glLineStipple

void glLineStipple(int factor,
                   int pattern)

glPolygonMode

void glPolygonMode(long face,
                   long mode)

glPolygonOffset

void glPolygonOffset(float factor,
                     float units)

glPolygonStipple

void glPolygonStipple(java.nio.ShortBuffer mask)

glGetPolygonStipple

void glGetPolygonStipple(java.nio.ShortBuffer mask)

glEdgeFlag

void glEdgeFlag(short flag)

glEdgeFlagv

void glEdgeFlagv(java.nio.ShortBuffer flag)

glScissor

void glScissor(int x,
               int y,
               int width,
               int height)

glClipPlane

void glClipPlane(long plane,
                 java.nio.DoubleBuffer equation)

glGetClipPlane

void glGetClipPlane(long plane,
                    java.nio.DoubleBuffer equation)

glDrawBuffer

void glDrawBuffer(long mode)

glReadBuffer

void glReadBuffer(long mode)

glEnable

void glEnable(long cap)

glDisable

void glDisable(long cap)

glIsEnabled

short glIsEnabled(long cap)

glEnableClientState

void glEnableClientState(long cap)

glDisableClientState

void glDisableClientState(long cap)

glGetBooleanv

void glGetBooleanv(long pname,
                   java.nio.ShortBuffer params)

glGetDoublev

void glGetDoublev(long pname,
                  java.nio.DoubleBuffer params)

glGetFloatv

void glGetFloatv(long pname,
                 java.nio.FloatBuffer params)

glGetIntegerv

void glGetIntegerv(long pname,
                   java.nio.IntBuffer params)

glPushAttrib

void glPushAttrib(long mask)

glPopAttrib

void glPopAttrib()

glPushClientAttrib

void glPushClientAttrib(long mask)

glPopClientAttrib

void glPopClientAttrib()

glRenderMode

int glRenderMode(long mode)

glGetError

long glGetError()

glGetString

java.nio.ShortBuffer glGetString(long name)

glFinish

void glFinish()

glFlush

void glFlush()

glHint

void glHint(long target,
            long mode)

glClearDepth

void glClearDepth(double depth)

glDepthFunc

void glDepthFunc(long func)

glDepthMask

void glDepthMask(short flag)

glDepthRange

void glDepthRange(double near_val,
                  double far_val)

glClearAccum

void glClearAccum(float red,
                  float green,
                  float blue,
                  float alpha)

glAccum

void glAccum(long op,
             float value)

glMatrixMode

void glMatrixMode(long mode)

glOrtho

void glOrtho(double left,
             double right,
             double bottom,
             double top,
             double near_val,
             double far_val)

glFrustum

void glFrustum(double left,
               double right,
               double bottom,
               double top,
               double near_val,
               double far_val)

glViewport

void glViewport(int x,
                int y,
                int width,
                int height)

glPushMatrix

void glPushMatrix()

glPopMatrix

void glPopMatrix()

glLoadIdentity

void glLoadIdentity()

glLoadMatrixd

void glLoadMatrixd(java.nio.DoubleBuffer m)

glLoadMatrixf

void glLoadMatrixf(java.nio.FloatBuffer m)

glMultMatrixd

void glMultMatrixd(java.nio.DoubleBuffer m)

glMultMatrixf

void glMultMatrixf(java.nio.FloatBuffer m)

glRotated

void glRotated(double angle,
               double x,
               double y,
               double z)

glRotatef

void glRotatef(float angle,
               float x,
               float y,
               float z)

glScaled

void glScaled(double x,
              double y,
              double z)

glScalef

void glScalef(float x,
              float y,
              float z)

glTranslated

void glTranslated(double x,
                  double y,
                  double z)

glTranslatef

void glTranslatef(float x,
                  float y,
                  float z)

glIsList

short glIsList(long list)

glDeleteLists

void glDeleteLists(long list,
                   int range)

glGenLists

long glGenLists(int range)

glNewList

void glNewList(long list,
               long mode)

glEndList

void glEndList()

glCallList

void glCallList(long list)

glCallLists

void glCallLists(int n,
                 long type,
                 java.nio.Buffer lists)

glListBase

void glListBase(long base)

glBegin

void glBegin(long mode)

glEnd

void glEnd()

glVertex2d

void glVertex2d(double x,
                double y)

glVertex2f

void glVertex2f(float x,
                float y)

glVertex2i

void glVertex2i(int x,
                int y)

glVertex2s

void glVertex2s(short x,
                short y)

glVertex3d

void glVertex3d(double x,
                double y,
                double z)

glVertex3f

void glVertex3f(float x,
                float y,
                float z)

glVertex3i

void glVertex3i(int x,
                int y,
                int z)

glVertex3s

void glVertex3s(short x,
                short y,
                short z)

glVertex4d

void glVertex4d(double x,
                double y,
                double z,
                double w)

glVertex4f

void glVertex4f(float x,
                float y,
                float z,
                float w)

glVertex4i

void glVertex4i(int x,
                int y,
                int z,
                int w)

glVertex4s

void glVertex4s(short x,
                short y,
                short z,
                short w)

glVertex2dv

void glVertex2dv(java.nio.DoubleBuffer v)

glVertex2fv

void glVertex2fv(java.nio.FloatBuffer v)

glVertex2iv

void glVertex2iv(java.nio.IntBuffer v)

glVertex2sv

void glVertex2sv(java.nio.ShortBuffer v)

glVertex3dv

void glVertex3dv(java.nio.DoubleBuffer v)

glVertex3fv

void glVertex3fv(java.nio.FloatBuffer v)

glVertex3iv

void glVertex3iv(java.nio.IntBuffer v)

glVertex3sv

void glVertex3sv(java.nio.ShortBuffer v)

glVertex4dv

void glVertex4dv(java.nio.DoubleBuffer v)

glVertex4fv

void glVertex4fv(java.nio.FloatBuffer v)

glVertex4iv

void glVertex4iv(java.nio.IntBuffer v)

glVertex4sv

void glVertex4sv(java.nio.ShortBuffer v)

glNormal3b

void glNormal3b(byte nx,
                byte ny,
                byte nz)

glNormal3d

void glNormal3d(double nx,
                double ny,
                double nz)

glNormal3f

void glNormal3f(float nx,
                float ny,
                float nz)

glNormal3i

void glNormal3i(int nx,
                int ny,
                int nz)

glNormal3s

void glNormal3s(short nx,
                short ny,
                short nz)

glNormal3bv

void glNormal3bv(java.nio.ByteBuffer v)

glNormal3dv

void glNormal3dv(java.nio.DoubleBuffer v)

glNormal3fv

void glNormal3fv(java.nio.FloatBuffer v)

glNormal3iv

void glNormal3iv(java.nio.IntBuffer v)

glNormal3sv

void glNormal3sv(java.nio.ShortBuffer v)

glIndexd

void glIndexd(double c)

glIndexf

void glIndexf(float c)

glIndexi

void glIndexi(int c)

glIndexs

void glIndexs(short c)

glIndexub

void glIndexub(short c)

glIndexdv

void glIndexdv(java.nio.DoubleBuffer c)

glIndexfv

void glIndexfv(java.nio.FloatBuffer c)

glIndexiv

void glIndexiv(java.nio.IntBuffer c)

glIndexsv

void glIndexsv(java.nio.ShortBuffer c)

glIndexubv

void glIndexubv(java.nio.ShortBuffer c)

glColor3b

void glColor3b(byte red,
               byte green,
               byte blue)

glColor3d

void glColor3d(double red,
               double green,
               double blue)

glColor3f

void glColor3f(float red,
               float green,
               float blue)

glColor3i

void glColor3i(int red,
               int green,
               int blue)

glColor3s

void glColor3s(short red,
               short green,
               short blue)

glColor3ub

void glColor3ub(short red,
                short green,
                short blue)

glColor3ui

void glColor3ui(long red,
                long green,
                long blue)

glColor3us

void glColor3us(int red,
                int green,
                int blue)

glColor4b

void glColor4b(byte red,
               byte green,
               byte blue,
               byte alpha)

glColor4d

void glColor4d(double red,
               double green,
               double blue,
               double alpha)

glColor4f

void glColor4f(float red,
               float green,
               float blue,
               float alpha)

glColor4i

void glColor4i(int red,
               int green,
               int blue,
               int alpha)

glColor4s

void glColor4s(short red,
               short green,
               short blue,
               short alpha)

glColor4ub

void glColor4ub(short red,
                short green,
                short blue,
                short alpha)

glColor4ui

void glColor4ui(long red,
                long green,
                long blue,
                long alpha)

glColor4us

void glColor4us(int red,
                int green,
                int blue,
                int alpha)

glColor3bv

void glColor3bv(java.nio.ByteBuffer v)

glColor3dv

void glColor3dv(java.nio.DoubleBuffer v)

glColor3fv

void glColor3fv(java.nio.FloatBuffer v)

glColor3iv

void glColor3iv(java.nio.IntBuffer v)

glColor3sv

void glColor3sv(java.nio.ShortBuffer v)

glColor3ubv

void glColor3ubv(java.nio.ShortBuffer v)

glColor3uiv

void glColor3uiv(java.nio.IntBuffer v)

glColor3usv

void glColor3usv(java.nio.IntBuffer v)

glColor4bv

void glColor4bv(java.nio.ByteBuffer v)

glColor4dv

void glColor4dv(java.nio.DoubleBuffer v)

glColor4fv

void glColor4fv(java.nio.FloatBuffer v)

glColor4iv

void glColor4iv(java.nio.IntBuffer v)

glColor4sv

void glColor4sv(java.nio.ShortBuffer v)

glColor4ubv

void glColor4ubv(java.nio.ShortBuffer v)

glColor4uiv

void glColor4uiv(java.nio.IntBuffer v)

glColor4usv

void glColor4usv(java.nio.IntBuffer v)

glTexCoord1d

void glTexCoord1d(double s)

glTexCoord1f

void glTexCoord1f(float s)

glTexCoord1i

void glTexCoord1i(int s)

glTexCoord1s

void glTexCoord1s(short s)

glTexCoord2d

void glTexCoord2d(double s,
                  double t)

glTexCoord2f

void glTexCoord2f(float s,
                  float t)

glTexCoord2i

void glTexCoord2i(int s,
                  int t)

glTexCoord2s

void glTexCoord2s(short s,
                  short t)

glTexCoord3d

void glTexCoord3d(double s,
                  double t,
                  double r)

glTexCoord3f

void glTexCoord3f(float s,
                  float t,
                  float r)

glTexCoord3i

void glTexCoord3i(int s,
                  int t,
                  int r)

glTexCoord3s

void glTexCoord3s(short s,
                  short t,
                  short r)

glTexCoord4d

void glTexCoord4d(double s,
                  double t,
                  double r,
                  double q)

glTexCoord4f

void glTexCoord4f(float s,
                  float t,
                  float r,
                  float q)

glTexCoord4i

void glTexCoord4i(int s,
                  int t,
                  int r,
                  int q)

glTexCoord4s

void glTexCoord4s(short s,
                  short t,
                  short r,
                  short q)

glTexCoord1dv

void glTexCoord1dv(java.nio.DoubleBuffer v)

glTexCoord1fv

void glTexCoord1fv(java.nio.FloatBuffer v)

glTexCoord1iv

void glTexCoord1iv(java.nio.IntBuffer v)

glTexCoord1sv

void glTexCoord1sv(java.nio.ShortBuffer v)

glTexCoord2dv

void glTexCoord2dv(java.nio.DoubleBuffer v)

glTexCoord2fv

void glTexCoord2fv(java.nio.FloatBuffer v)

glTexCoord2iv

void glTexCoord2iv(java.nio.IntBuffer v)

glTexCoord2sv

void glTexCoord2sv(java.nio.ShortBuffer v)

glTexCoord3dv

void glTexCoord3dv(java.nio.DoubleBuffer v)

glTexCoord3fv

void glTexCoord3fv(java.nio.FloatBuffer v)

glTexCoord3iv

void glTexCoord3iv(java.nio.IntBuffer v)

glTexCoord3sv

void glTexCoord3sv(java.nio.ShortBuffer v)

glTexCoord4dv

void glTexCoord4dv(java.nio.DoubleBuffer v)

glTexCoord4fv

void glTexCoord4fv(java.nio.FloatBuffer v)

glTexCoord4iv

void glTexCoord4iv(java.nio.IntBuffer v)

glTexCoord4sv

void glTexCoord4sv(java.nio.ShortBuffer v)

glRasterPos2d

void glRasterPos2d(double x,
                   double y)

glRasterPos2f

void glRasterPos2f(float x,
                   float y)

glRasterPos2i

void glRasterPos2i(int x,
                   int y)

glRasterPos2s

void glRasterPos2s(short x,
                   short y)

glRasterPos3d

void glRasterPos3d(double x,
                   double y,
                   double z)

glRasterPos3f

void glRasterPos3f(float x,
                   float y,
                   float z)

glRasterPos3i

void glRasterPos3i(int x,
                   int y,
                   int z)

glRasterPos3s

void glRasterPos3s(short x,
                   short y,
                   short z)

glRasterPos4d

void glRasterPos4d(double x,
                   double y,
                   double z,
                   double w)

glRasterPos4f

void glRasterPos4f(float x,
                   float y,
                   float z,
                   float w)

glRasterPos4i

void glRasterPos4i(int x,
                   int y,
                   int z,
                   int w)

glRasterPos4s

void glRasterPos4s(short x,
                   short y,
                   short z,
                   short w)

glRasterPos2dv

void glRasterPos2dv(java.nio.DoubleBuffer v)

glRasterPos2fv

void glRasterPos2fv(java.nio.FloatBuffer v)

glRasterPos2iv

void glRasterPos2iv(java.nio.IntBuffer v)

glRasterPos2sv

void glRasterPos2sv(java.nio.ShortBuffer v)

glRasterPos3dv

void glRasterPos3dv(java.nio.DoubleBuffer v)

glRasterPos3fv

void glRasterPos3fv(java.nio.FloatBuffer v)

glRasterPos3iv

void glRasterPos3iv(java.nio.IntBuffer v)

glRasterPos3sv

void glRasterPos3sv(java.nio.ShortBuffer v)

glRasterPos4dv

void glRasterPos4dv(java.nio.DoubleBuffer v)

glRasterPos4fv

void glRasterPos4fv(java.nio.FloatBuffer v)

glRasterPos4iv

void glRasterPos4iv(java.nio.IntBuffer v)

glRasterPos4sv

void glRasterPos4sv(java.nio.ShortBuffer v)

glRectd

void glRectd(double x1,
             double y1,
             double x2,
             double y2)

glRectf

void glRectf(float x1,
             float y1,
             float x2,
             float y2)

glRecti

void glRecti(int x1,
             int y1,
             int x2,
             int y2)

glRects

void glRects(short x1,
             short y1,
             short x2,
             short y2)

glRectdv

void glRectdv(java.nio.DoubleBuffer v1,
              java.nio.DoubleBuffer v2)

glRectfv

void glRectfv(java.nio.FloatBuffer v1,
              java.nio.FloatBuffer v2)

glRectiv

void glRectiv(java.nio.IntBuffer v1,
              java.nio.IntBuffer v2)

glRectsv

void glRectsv(java.nio.ShortBuffer v1,
              java.nio.ShortBuffer v2)

glVertexPointer

void glVertexPointer(int size,
                     long type,
                     int stride,
                     java.nio.Buffer ptr)

glNormalPointer

void glNormalPointer(long type,
                     int stride,
                     java.nio.Buffer ptr)

glColorPointer

void glColorPointer(int size,
                    long type,
                    int stride,
                    java.nio.Buffer ptr)

glIndexPointer

void glIndexPointer(long type,
                    int stride,
                    java.nio.Buffer ptr)

glTexCoordPointer

void glTexCoordPointer(int size,
                       long type,
                       int stride,
                       java.nio.Buffer ptr)

glEdgeFlagPointer

void glEdgeFlagPointer(int stride,
                       java.nio.Buffer ptr)

glArrayElement

void glArrayElement(int i)

glDrawArrays

void glDrawArrays(long mode,
                  int first,
                  int count)

glDrawElements

void glDrawElements(long mode,
                    int count,
                    long type,
                    java.nio.Buffer indices)

glInterleavedArrays

void glInterleavedArrays(long format,
                         int stride,
                         java.nio.Buffer pointer)

glShadeModel

void glShadeModel(long mode)

glLightf

void glLightf(long light,
              long pname,
              float param)

glLighti

void glLighti(long light,
              long pname,
              int param)

glLightfv

void glLightfv(long light,
               long pname,
               java.nio.FloatBuffer params)

glLightiv

void glLightiv(long light,
               long pname,
               java.nio.IntBuffer params)

glGetLightfv

void glGetLightfv(long light,
                  long pname,
                  java.nio.FloatBuffer params)

glGetLightiv

void glGetLightiv(long light,
                  long pname,
                  java.nio.IntBuffer params)

glLightModelf

void glLightModelf(long pname,
                   float param)

glLightModeli

void glLightModeli(long pname,
                   int param)

glLightModelfv

void glLightModelfv(long pname,
                    java.nio.FloatBuffer params)

glLightModeliv

void glLightModeliv(long pname,
                    java.nio.IntBuffer params)

glMaterialf

void glMaterialf(long face,
                 long pname,
                 float param)

glMateriali

void glMateriali(long face,
                 long pname,
                 int param)

glMaterialfv

void glMaterialfv(long face,
                  long pname,
                  java.nio.FloatBuffer params)

glMaterialiv

void glMaterialiv(long face,
                  long pname,
                  java.nio.IntBuffer params)

glGetMaterialfv

void glGetMaterialfv(long face,
                     long pname,
                     java.nio.FloatBuffer params)

glGetMaterialiv

void glGetMaterialiv(long face,
                     long pname,
                     java.nio.IntBuffer params)

glColorMaterial

void glColorMaterial(long face,
                     long mode)

glPixelZoom

void glPixelZoom(float xfactor,
                 float yfactor)

glPixelStoref

void glPixelStoref(long pname,
                   float param)

glPixelStorei

void glPixelStorei(long pname,
                   int param)

glPixelTransferf

void glPixelTransferf(long pname,
                      float param)

glPixelTransferi

void glPixelTransferi(long pname,
                      int param)

glPixelMapfv

void glPixelMapfv(long map,
                  int mapsize,
                  java.nio.FloatBuffer values)

glPixelMapuiv

void glPixelMapuiv(long map,
                   int mapsize,
                   java.nio.IntBuffer values)

glPixelMapusv

void glPixelMapusv(long map,
                   int mapsize,
                   java.nio.IntBuffer values)

glGetPixelMapfv

void glGetPixelMapfv(long map,
                     java.nio.FloatBuffer values)

glGetPixelMapuiv

void glGetPixelMapuiv(long map,
                      java.nio.IntBuffer values)

glGetPixelMapusv

void glGetPixelMapusv(long map,
                      java.nio.IntBuffer values)

glBitmap

void glBitmap(int width,
              int height,
              float xorig,
              float yorig,
              float xmove,
              float ymove,
              java.nio.ShortBuffer bitmap)

glReadPixels

void glReadPixels(int x,
                  int y,
                  int width,
                  int height,
                  long format,
                  long type,
                  java.nio.Buffer pixels)

glDrawPixels

void glDrawPixels(int width,
                  int height,
                  long format,
                  long type,
                  java.nio.Buffer pixels)

glCopyPixels

void glCopyPixels(int x,
                  int y,
                  int width,
                  int height,
                  long type)

glStencilFunc

void glStencilFunc(long func,
                   int ref,
                   long mask)

glStencilMask

void glStencilMask(long mask)

glStencilOp

void glStencilOp(long fail,
                 long zfail,
                 long zpass)

glClearStencil

void glClearStencil(int s)

glTexGend

void glTexGend(long coord,
               long pname,
               double param)

glTexGenf

void glTexGenf(long coord,
               long pname,
               float param)

glTexGeni

void glTexGeni(long coord,
               long pname,
               int param)

glTexGendv

void glTexGendv(long coord,
                long pname,
                java.nio.DoubleBuffer params)

glTexGenfv

void glTexGenfv(long coord,
                long pname,
                java.nio.FloatBuffer params)

glTexGeniv

void glTexGeniv(long coord,
                long pname,
                java.nio.IntBuffer params)

glGetTexGendv

void glGetTexGendv(long coord,
                   long pname,
                   java.nio.DoubleBuffer params)

glGetTexGenfv

void glGetTexGenfv(long coord,
                   long pname,
                   java.nio.FloatBuffer params)

glGetTexGeniv

void glGetTexGeniv(long coord,
                   long pname,
                   java.nio.IntBuffer params)

glTexEnvf

void glTexEnvf(long target,
               long pname,
               float param)

glTexEnvi

void glTexEnvi(long target,
               long pname,
               int param)

glTexEnvfv

void glTexEnvfv(long target,
                long pname,
                java.nio.FloatBuffer params)

glTexEnviv

void glTexEnviv(long target,
                long pname,
                java.nio.IntBuffer params)

glGetTexEnvfv

void glGetTexEnvfv(long target,
                   long pname,
                   java.nio.FloatBuffer params)

glGetTexEnviv

void glGetTexEnviv(long target,
                   long pname,
                   java.nio.IntBuffer params)

glTexParameterf

void glTexParameterf(long target,
                     long pname,
                     float param)

glTexParameteri

void glTexParameteri(long target,
                     long pname,
                     int param)

glTexParameterfv

void glTexParameterfv(long target,
                      long pname,
                      java.nio.FloatBuffer params)

glTexParameteriv

void glTexParameteriv(long target,
                      long pname,
                      java.nio.IntBuffer params)

glGetTexParameterfv

void glGetTexParameterfv(long target,
                         long pname,
                         java.nio.FloatBuffer params)

glGetTexParameteriv

void glGetTexParameteriv(long target,
                         long pname,
                         java.nio.IntBuffer params)

glGetTexLevelParameterfv

void glGetTexLevelParameterfv(long target,
                              int level,
                              long pname,
                              java.nio.FloatBuffer params)

glGetTexLevelParameteriv

void glGetTexLevelParameteriv(long target,
                              int level,
                              long pname,
                              java.nio.IntBuffer params)

glTexImage1D

void glTexImage1D(long target,
                  int level,
                  int internalFormat,
                  int width,
                  int border,
                  long format,
                  long type,
                  java.nio.Buffer pixels)

glTexImage2D

void glTexImage2D(long target,
                  int level,
                  int internalFormat,
                  int width,
                  int height,
                  int border,
                  long format,
                  long type,
                  java.nio.Buffer pixels)

glGetTexImage

void glGetTexImage(long target,
                   int level,
                   long format,
                   long type,
                   java.nio.Buffer pixels)

glGenTextures

void glGenTextures(int n,
                   java.nio.IntBuffer textures)

glDeleteTextures

void glDeleteTextures(int n,
                      java.nio.IntBuffer textures)

glBindTexture

void glBindTexture(long target,
                   long texture)

glPrioritizeTextures

void glPrioritizeTextures(int n,
                          java.nio.IntBuffer textures,
                          java.nio.FloatBuffer priorities)

glAreTexturesResident

short glAreTexturesResident(int n,
                            java.nio.IntBuffer textures,
                            java.nio.ShortBuffer residences)

glIsTexture

short glIsTexture(long texture)

glTexSubImage1D

void glTexSubImage1D(long target,
                     int level,
                     int xoffset,
                     int width,
                     long format,
                     long type,
                     java.nio.Buffer pixels)

glTexSubImage2D

void glTexSubImage2D(long target,
                     int level,
                     int xoffset,
                     int yoffset,
                     int width,
                     int height,
                     long format,
                     long type,
                     java.nio.Buffer pixels)

glCopyTexImage1D

void glCopyTexImage1D(long target,
                      int level,
                      long internalformat,
                      int x,
                      int y,
                      int width,
                      int border)

glCopyTexImage2D

void glCopyTexImage2D(long target,
                      int level,
                      long internalformat,
                      int x,
                      int y,
                      int width,
                      int height,
                      int border)

glCopyTexSubImage1D

void glCopyTexSubImage1D(long target,
                         int level,
                         int xoffset,
                         int x,
                         int y,
                         int width)

glCopyTexSubImage2D

void glCopyTexSubImage2D(long target,
                         int level,
                         int xoffset,
                         int yoffset,
                         int x,
                         int y,
                         int width,
                         int height)

glMap1d

void glMap1d(long target,
             double u1,
             double u2,
             int stride,
             int order,
             java.nio.DoubleBuffer points)

glMap1f

void glMap1f(long target,
             float u1,
             float u2,
             int stride,
             int order,
             java.nio.FloatBuffer points)

glMap2d

void glMap2d(long target,
             double u1,
             double u2,
             int ustride,
             int uorder,
             double v1,
             double v2,
             int vstride,
             int vorder,
             java.nio.DoubleBuffer points)

glMap2f

void glMap2f(long target,
             float u1,
             float u2,
             int ustride,
             int uorder,
             float v1,
             float v2,
             int vstride,
             int vorder,
             java.nio.FloatBuffer points)

glGetMapdv

void glGetMapdv(long target,
                long query,
                java.nio.DoubleBuffer v)

glGetMapfv

void glGetMapfv(long target,
                long query,
                java.nio.FloatBuffer v)

glGetMapiv

void glGetMapiv(long target,
                long query,
                java.nio.IntBuffer v)

glEvalCoord1d

void glEvalCoord1d(double u)

glEvalCoord1f

void glEvalCoord1f(float u)

glEvalCoord1dv

void glEvalCoord1dv(java.nio.DoubleBuffer u)

glEvalCoord1fv

void glEvalCoord1fv(java.nio.FloatBuffer u)

glEvalCoord2d

void glEvalCoord2d(double u,
                   double v)

glEvalCoord2f

void glEvalCoord2f(float u,
                   float v)

glEvalCoord2dv

void glEvalCoord2dv(java.nio.DoubleBuffer u)

glEvalCoord2fv

void glEvalCoord2fv(java.nio.FloatBuffer u)

glMapGrid1d

void glMapGrid1d(int un,
                 double u1,
                 double u2)

glMapGrid1f

void glMapGrid1f(int un,
                 float u1,
                 float u2)

glMapGrid2d

void glMapGrid2d(int un,
                 double u1,
                 double u2,
                 int vn,
                 double v1,
                 double v2)

glMapGrid2f

void glMapGrid2f(int un,
                 float u1,
                 float u2,
                 int vn,
                 float v1,
                 float v2)

glEvalPoint1

void glEvalPoint1(int i)

glEvalPoint2

void glEvalPoint2(int i,
                  int j)

glEvalMesh1

void glEvalMesh1(long mode,
                 int i1,
                 int i2)

glEvalMesh2

void glEvalMesh2(long mode,
                 int i1,
                 int i2,
                 int j1,
                 int j2)

glFogf

void glFogf(long pname,
            float param)

glFogi

void glFogi(long pname,
            int param)

glFogfv

void glFogfv(long pname,
             java.nio.FloatBuffer params)

glFogiv

void glFogiv(long pname,
             java.nio.IntBuffer params)

glFeedbackBuffer

void glFeedbackBuffer(int size,
                      long type,
                      java.nio.FloatBuffer buffer)

glPassThrough

void glPassThrough(float token)

glSelectBuffer

void glSelectBuffer(int size,
                    java.nio.IntBuffer buffer)

glInitNames

void glInitNames()

glLoadName

void glLoadName(long name)

glPushName

void glPushName(long name)

glPopName

void glPopName()

gluLookAt

void gluLookAt(double eyeX,
               double eyeY,
               double eyeZ,
               double centerX,
               double centerY,
               double centerZ,
               double upX,
               double upY,
               double upZ)

gluPerspective

void gluPerspective(double jarg1,
                    double jarg2,
                    double jarg3,
                    double jarg4)

gluOrtho2D

void gluOrtho2D(double jarg1,
                double jarg2,
                double jarg3,
                double jarg4)