|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object sdljava.event.SDLEvent sdljava.event.SDLQuitEvent
public class SDLQuitEvent
As can be seen, the SDL_QuitEvent structure serves no useful purpose. The event itself, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible.
Field Summary | |
---|---|
(package private) SDL_QuitEvent |
swigQuitEvent
|
Constructor Summary | |
---|---|
SDLQuitEvent()
|
Method Summary | |
---|---|
SDL_QuitEvent |
getSwigQuitEvent()
Gets the value of swigQuitEvent |
int |
getType()
The type of the this event |
void |
setSwigQuitEvent(SDL_QuitEvent argSwigQuitEvent)
Sets the value of swigQuitEvent |
Methods inherited from class sdljava.event.SDLEvent |
---|
enableKeyRepeat, enableUNICODE, eventState, getAppState, getKeyName, getModState, getMouseState, getRelativeMouseState, joystickEventState, pollEvent, pollEvent, processEvent, pumpEvents, setModState, waitEvent, waitEvent |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
---|
SDL_QuitEvent swigQuitEvent
Constructor Detail |
---|
public SDLQuitEvent()
Method Detail |
---|
public SDL_QuitEvent getSwigQuitEvent()
public void setSwigQuitEvent(SDL_QuitEvent argSwigQuitEvent)
argSwigQuitEvent
- Value to assign to this.swigQuitEventpublic int getType()
getType
in class SDLEvent
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |