org.gljava.opengl.x.swig
Class GlewJNI

java.lang.Object
  extended by org.gljava.opengl.x.swig.GlewJNI

public class GlewJNI
extends java.lang.Object


Constructor Summary
GlewJNI()
           
 
Method Summary
static void glAccum(long jarg1, float jarg2)
           
static void glAlphaFunc(long jarg1, float jarg2)
           
static short glAreTexturesResident(int jarg1, java.nio.IntBuffer jarg2, java.nio.ShortBuffer jarg3)
           
static void glArrayElement(int jarg1)
           
static void glBegin(long jarg1)
           
static void glBindTexture(long jarg1, long jarg2)
           
static void glBitmap(int jarg1, int jarg2, float jarg3, float jarg4, float jarg5, float jarg6, java.nio.ShortBuffer jarg7)
           
static void glBlendFunc(long jarg1, long jarg2)
           
static void glCallList(long jarg1)
           
static void glCallLists(int jarg1, long jarg2, java.nio.Buffer jarg3)
           
static void glClear(long jarg1)
           
static void glClearAccum(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glClearColor(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glClearDepth(double jarg1)
           
static void glClearIndex(float jarg1)
           
static void glClearStencil(int jarg1)
           
static void glClipPlane(long jarg1, java.nio.DoubleBuffer jarg2)
           
static void glColor3b(byte jarg1, byte jarg2, byte jarg3)
           
static void glColor3bv(java.nio.ByteBuffer jarg1)
           
static void glColor3d(double jarg1, double jarg2, double jarg3)
           
static void glColor3dv(java.nio.DoubleBuffer jarg1)
           
static void glColor3f(float jarg1, float jarg2, float jarg3)
           
static void glColor3fv(java.nio.FloatBuffer jarg1)
           
static void glColor3i(int jarg1, int jarg2, int jarg3)
           
static void glColor3iv(java.nio.IntBuffer jarg1)
           
static void glColor3s(short jarg1, short jarg2, short jarg3)
           
static void glColor3sv(java.nio.ShortBuffer jarg1)
           
static void glColor3ub(short jarg1, short jarg2, short jarg3)
           
static void glColor3ubv(java.nio.ShortBuffer jarg1)
           
static void glColor3ui(long jarg1, long jarg2, long jarg3)
           
static void glColor3uiv(java.nio.IntBuffer jarg1)
           
static void glColor3us(int jarg1, int jarg2, int jarg3)
           
static void glColor3usv(java.nio.IntBuffer jarg1)
           
static void glColor4b(byte jarg1, byte jarg2, byte jarg3, byte jarg4)
           
static void glColor4bv(java.nio.ByteBuffer jarg1)
           
static void glColor4d(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glColor4dv(java.nio.DoubleBuffer jarg1)
           
static void glColor4f(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glColor4fv(java.nio.FloatBuffer jarg1)
           
static void glColor4i(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glColor4iv(java.nio.IntBuffer jarg1)
           
static void glColor4s(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glColor4sv(java.nio.ShortBuffer jarg1)
           
static void glColor4ub(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glColor4ubv(java.nio.ShortBuffer jarg1)
           
static void glColor4ui(long jarg1, long jarg2, long jarg3, long jarg4)
           
static void glColor4uiv(java.nio.IntBuffer jarg1)
           
static void glColor4us(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glColor4usv(java.nio.IntBuffer jarg1)
           
static void glColorMask(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glColorMaterial(long jarg1, long jarg2)
           
static void glColorPointer(int jarg1, long jarg2, int jarg3, java.nio.Buffer jarg4)
           
static void glCopyPixels(int jarg1, int jarg2, int jarg3, int jarg4, long jarg5)
           
static void glCopyTexImage1D(long jarg1, int jarg2, long jarg3, int jarg4, int jarg5, int jarg6, int jarg7)
           
static void glCopyTexImage2D(long jarg1, int jarg2, long jarg3, int jarg4, int jarg5, int jarg6, int jarg7, int jarg8)
           
static void glCopyTexSubImage1D(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5, int jarg6)
           
static void glCopyTexSubImage2D(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5, int jarg6, int jarg7, int jarg8)
           
static void glCullFace(long jarg1)
           
static void glDeleteLists(long jarg1, int jarg2)
           
static void glDeleteTextures(int jarg1, java.nio.IntBuffer jarg2)
           
static void glDepthFunc(long jarg1)
           
static void glDepthMask(short jarg1)
           
static void glDepthRange(double jarg1, double jarg2)
           
static void glDisable(long jarg1)
           
static void glDisableClientState(long jarg1)
           
static void glDrawArrays(long jarg1, int jarg2, int jarg3)
           
static void glDrawBuffer(long jarg1)
           
static void glDrawElements(long jarg1, int jarg2, long jarg3, java.nio.Buffer jarg4)
           
static void glDrawPixels(int jarg1, int jarg2, long jarg3, long jarg4, java.nio.Buffer jarg5)
           
static void glEdgeFlag(short jarg1)
           
static void glEdgeFlagPointer(int jarg1, java.nio.Buffer jarg2)
           
static void glEdgeFlagv(java.nio.ShortBuffer jarg1)
           
static void glEnable(long jarg1)
           
static void glEnableClientState(long jarg1)
           
static void glEnd()
           
static void glEndList()
           
static void glEvalCoord1d(double jarg1)
           
static void glEvalCoord1dv(java.nio.DoubleBuffer jarg1)
           
static void glEvalCoord1f(float jarg1)
           
static void glEvalCoord1fv(java.nio.FloatBuffer jarg1)
           
static void glEvalCoord2d(double jarg1, double jarg2)
           
static void glEvalCoord2dv(java.nio.DoubleBuffer jarg1)
           
static void glEvalCoord2f(float jarg1, float jarg2)
           
static void glEvalCoord2fv(java.nio.FloatBuffer jarg1)
           
static void glEvalMesh1(long jarg1, int jarg2, int jarg3)
           
static void glEvalMesh2(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5)
           
static void glEvalPoint1(int jarg1)
           
static void glEvalPoint2(int jarg1, int jarg2)
           
static java.nio.ShortBuffer glewGetErrorString(long jarg1)
           
static void glFeedbackBuffer(int jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glFinish()
           
static void glFlush()
           
static void glFogf(long jarg1, float jarg2)
           
static void glFogfv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glFogi(long jarg1, int jarg2)
           
static void glFogiv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glFrontFace(long jarg1)
           
static void glFrustum(double jarg1, double jarg2, double jarg3, double jarg4, double jarg5, double jarg6)
           
static long glGenLists(int jarg1)
           
static void glGenTextures(int jarg1, java.nio.IntBuffer jarg2)
           
static void glGetBooleanv(long jarg1, java.nio.ShortBuffer jarg2)
           
static void glGetClipPlane(long jarg1, java.nio.DoubleBuffer jarg2)
           
static void glGetDoublev(long jarg1, java.nio.DoubleBuffer jarg2)
           
static long glGetError()
           
static void glGetFloatv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glGetIntegerv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glGetLightfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetLightiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetMapdv(long jarg1, long jarg2, java.nio.DoubleBuffer jarg3)
           
static void glGetMapfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetMapiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetMaterialfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetMaterialiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetPixelMapfv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glGetPixelMapuiv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glGetPixelMapusv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glGetPointerv(long jarg1, long jarg2)
           
static void glGetPolygonStipple(java.nio.ShortBuffer jarg1)
           
static java.nio.ShortBuffer glGetString(long jarg1)
           
static void glGetTexEnvfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetTexEnviv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetTexGendv(long jarg1, long jarg2, java.nio.DoubleBuffer jarg3)
           
static void glGetTexGenfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetTexGeniv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetTexImage(long jarg1, int jarg2, long jarg3, long jarg4, java.nio.Buffer jarg5)
           
static void glGetTexLevelParameterfv(long jarg1, int jarg2, long jarg3, java.nio.FloatBuffer jarg4)
           
static void glGetTexLevelParameteriv(long jarg1, int jarg2, long jarg3, java.nio.IntBuffer jarg4)
           
static void glGetTexParameterfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetTexParameteriv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glHint(long jarg1, long jarg2)
           
static void glIndexd(double jarg1)
           
static void glIndexdv(java.nio.DoubleBuffer jarg1)
           
static void glIndexf(float jarg1)
           
static void glIndexfv(java.nio.FloatBuffer jarg1)
           
static void glIndexi(int jarg1)
           
static void glIndexiv(java.nio.IntBuffer jarg1)
           
static void glIndexMask(long jarg1)
           
static void glIndexPointer(long jarg1, int jarg2, java.nio.Buffer jarg3)
           
static void glIndexs(short jarg1)
           
static void glIndexsv(java.nio.ShortBuffer jarg1)
           
static void glIndexub(short jarg1)
           
static void glIndexubv(java.nio.ShortBuffer jarg1)
           
static void glInitNames()
           
static void glInterleavedArrays(long jarg1, int jarg2, java.nio.Buffer jarg3)
           
static short glIsEnabled(long jarg1)
           
static short glIsList(long jarg1)
           
static short glIsTexture(long jarg1)
           
static void glLightf(long jarg1, long jarg2, float jarg3)
           
static void glLightfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glLighti(long jarg1, long jarg2, int jarg3)
           
static void glLightiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glLightModelf(long jarg1, float jarg2)
           
static void glLightModelfv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glLightModeli(long jarg1, int jarg2)
           
static void glLightModeliv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glLineStipple(int jarg1, int jarg2)
           
static void glLineWidth(float jarg1)
           
static void glListBase(long jarg1)
           
static void glLoadIdentity()
           
static void glLoadMatrixd(java.nio.DoubleBuffer jarg1)
           
static void glLoadMatrixf(java.nio.FloatBuffer jarg1)
           
static void glLoadName(long jarg1)
           
static void glLogicOp(long jarg1)
           
static void glMap1d(long jarg1, double jarg2, double jarg3, int jarg4, int jarg5, java.nio.DoubleBuffer jarg6)
           
static void glMap1f(long jarg1, float jarg2, float jarg3, int jarg4, int jarg5, java.nio.FloatBuffer jarg6)
           
static void glMap2d(long jarg1, double jarg2, double jarg3, int jarg4, int jarg5, double jarg6, double jarg7, int jarg8, int jarg9, java.nio.DoubleBuffer jarg10)
           
static void glMap2f(long jarg1, float jarg2, float jarg3, int jarg4, int jarg5, float jarg6, float jarg7, int jarg8, int jarg9, java.nio.FloatBuffer jarg10)
           
static void glMapGrid1d(int jarg1, double jarg2, double jarg3)
           
static void glMapGrid1f(int jarg1, float jarg2, float jarg3)
           
static void glMapGrid2d(int jarg1, double jarg2, double jarg3, int jarg4, double jarg5, double jarg6)
           
static void glMapGrid2f(int jarg1, float jarg2, float jarg3, int jarg4, float jarg5, float jarg6)
           
static void glMaterialf(long jarg1, long jarg2, float jarg3)
           
static void glMaterialfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glMateriali(long jarg1, long jarg2, int jarg3)
           
static void glMaterialiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glMatrixMode(long jarg1)
           
static void glMultMatrixd(java.nio.DoubleBuffer jarg1)
           
static void glMultMatrixf(java.nio.FloatBuffer jarg1)
           
static void glNewList(long jarg1, long jarg2)
           
static void glNormal3b(byte jarg1, byte jarg2, byte jarg3)
           
static void glNormal3bv(java.nio.ByteBuffer jarg1)
           
static void glNormal3d(double jarg1, double jarg2, double jarg3)
           
static void glNormal3dv(java.nio.DoubleBuffer jarg1)
           
static void glNormal3f(float jarg1, float jarg2, float jarg3)
           
static void glNormal3fv(java.nio.FloatBuffer jarg1)
           
static void glNormal3i(int jarg1, int jarg2, int jarg3)
           
static void glNormal3iv(java.nio.IntBuffer jarg1)
           
static void glNormal3s(short jarg1, short jarg2, short jarg3)
           
static void glNormal3sv(java.nio.ShortBuffer jarg1)
           
static void glNormalPointer(long jarg1, int jarg2, java.nio.Buffer jarg3)
           
static void glOrtho(double jarg1, double jarg2, double jarg3, double jarg4, double jarg5, double jarg6)
           
static void glPassThrough(float jarg1)
           
static void glPixelMapfv(long jarg1, int jarg2, java.nio.FloatBuffer jarg3)
           
static void glPixelMapuiv(long jarg1, int jarg2, java.nio.IntBuffer jarg3)
           
static void glPixelMapusv(long jarg1, int jarg2, java.nio.IntBuffer jarg3)
           
static void glPixelStoref(long jarg1, float jarg2)
           
static void glPixelStorei(long jarg1, int jarg2)
           
static void glPixelTransferf(long jarg1, float jarg2)
           
static void glPixelTransferi(long jarg1, int jarg2)
           
static void glPixelZoom(float jarg1, float jarg2)
           
static void glPointSize(float jarg1)
           
static void glPolygonMode(long jarg1, long jarg2)
           
static void glPolygonOffset(float jarg1, float jarg2)
           
static void glPolygonStipple(java.nio.ShortBuffer jarg1)
           
static void glPopAttrib()
           
static void glPopClientAttrib()
           
static void glPopMatrix()
           
static void glPopName()
           
static void glPrioritizeTextures(int jarg1, java.nio.IntBuffer jarg2, java.nio.FloatBuffer jarg3)
           
static void glPushAttrib(long jarg1)
           
static void glPushClientAttrib(long jarg1)
           
static void glPushMatrix()
           
static void glPushName(long jarg1)
           
static void glRasterPos2d(double jarg1, double jarg2)
           
static void glRasterPos2dv(java.nio.DoubleBuffer jarg1)
           
static void glRasterPos2f(float jarg1, float jarg2)
           
static void glRasterPos2fv(java.nio.FloatBuffer jarg1)
           
static void glRasterPos2i(int jarg1, int jarg2)
           
static void glRasterPos2iv(java.nio.IntBuffer jarg1)
           
static void glRasterPos2s(short jarg1, short jarg2)
           
static void glRasterPos2sv(java.nio.ShortBuffer jarg1)
           
static void glRasterPos3d(double jarg1, double jarg2, double jarg3)
           
static void glRasterPos3dv(java.nio.DoubleBuffer jarg1)
           
static void glRasterPos3f(float jarg1, float jarg2, float jarg3)
           
static void glRasterPos3fv(java.nio.FloatBuffer jarg1)
           
static void glRasterPos3i(int jarg1, int jarg2, int jarg3)
           
static void glRasterPos3iv(java.nio.IntBuffer jarg1)
           
static void glRasterPos3s(short jarg1, short jarg2, short jarg3)
           
static void glRasterPos3sv(java.nio.ShortBuffer jarg1)
           
static void glRasterPos4d(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glRasterPos4dv(java.nio.DoubleBuffer jarg1)
           
static void glRasterPos4f(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glRasterPos4fv(java.nio.FloatBuffer jarg1)
           
static void glRasterPos4i(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glRasterPos4iv(java.nio.IntBuffer jarg1)
           
static void glRasterPos4s(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glRasterPos4sv(java.nio.ShortBuffer jarg1)
           
static void glReadBuffer(long jarg1)
           
static void glReadPixels(int jarg1, int jarg2, int jarg3, int jarg4, long jarg5, long jarg6, java.nio.Buffer jarg7)
           
static void glRectd(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glRectdv(java.nio.DoubleBuffer jarg1, java.nio.DoubleBuffer jarg2)
           
static void glRectf(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glRectfv(java.nio.FloatBuffer jarg1, java.nio.FloatBuffer jarg2)
           
static void glRecti(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glRectiv(java.nio.IntBuffer jarg1, java.nio.IntBuffer jarg2)
           
static void glRects(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glRectsv(java.nio.ShortBuffer jarg1, java.nio.ShortBuffer jarg2)
           
static int glRenderMode(long jarg1)
           
static void glRotated(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glRotatef(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glScaled(double jarg1, double jarg2, double jarg3)
           
static void glScalef(float jarg1, float jarg2, float jarg3)
           
static void glScissor(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glSelectBuffer(int jarg1, java.nio.IntBuffer jarg2)
           
static void glShadeModel(long jarg1)
           
static void glStencilFunc(long jarg1, int jarg2, long jarg3)
           
static void glStencilMask(long jarg1)
           
static void glStencilOp(long jarg1, long jarg2, long jarg3)
           
static void glTexCoord1d(double jarg1)
           
static void glTexCoord1dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord1f(float jarg1)
           
static void glTexCoord1fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord1i(int jarg1)
           
static void glTexCoord1iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord1s(short jarg1)
           
static void glTexCoord1sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoord2d(double jarg1, double jarg2)
           
static void glTexCoord2dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord2f(float jarg1, float jarg2)
           
static void glTexCoord2fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord2i(int jarg1, int jarg2)
           
static void glTexCoord2iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord2s(short jarg1, short jarg2)
           
static void glTexCoord2sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoord3d(double jarg1, double jarg2, double jarg3)
           
static void glTexCoord3dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord3f(float jarg1, float jarg2, float jarg3)
           
static void glTexCoord3fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord3i(int jarg1, int jarg2, int jarg3)
           
static void glTexCoord3iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord3s(short jarg1, short jarg2, short jarg3)
           
static void glTexCoord3sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoord4d(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glTexCoord4dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord4f(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glTexCoord4fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord4i(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glTexCoord4iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord4s(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glTexCoord4sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoordPointer(int jarg1, long jarg2, int jarg3, java.nio.Buffer jarg4)
           
static void glTexEnvf(long jarg1, long jarg2, float jarg3)
           
static void glTexEnvfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glTexEnvi(long jarg1, long jarg2, int jarg3)
           
static void glTexEnviv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glTexGend(long jarg1, long jarg2, double jarg3)
           
static void glTexGendv(long jarg1, long jarg2, java.nio.DoubleBuffer jarg3)
           
static void glTexGenf(long jarg1, long jarg2, float jarg3)
           
static void glTexGenfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glTexGeni(long jarg1, long jarg2, int jarg3)
           
static void glTexGeniv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glTexImage1D(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5, long jarg6, long jarg7, java.nio.Buffer jarg8)
           
static void glTexImage2D(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5, int jarg6, long jarg7, long jarg8, java.nio.Buffer jarg9)
           
static void glTexParameterf(long jarg1, long jarg2, float jarg3)
           
static void glTexParameterfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glTexParameteri(long jarg1, long jarg2, int jarg3)
           
static void glTexParameteriv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glTexSubImage1D(long jarg1, int jarg2, int jarg3, int jarg4, long jarg5, long jarg6, java.nio.Buffer jarg7)
           
static void glTexSubImage2D(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5, int jarg6, long jarg7, long jarg8, java.nio.Buffer jarg9)
           
static void glTranslated(double jarg1, double jarg2, double jarg3)
           
static void glTranslatef(float jarg1, float jarg2, float jarg3)
           
static void gluLookAt(double jarg1, double jarg2, double jarg3, double jarg4, double jarg5, double jarg6, double jarg7, double jarg8, double jarg9)
           
static void gluOrtho2D(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void gluPerspective(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glVertex2d(double jarg1, double jarg2)
           
static void glVertex2dv(java.nio.DoubleBuffer jarg1)
           
static void glVertex2f(float jarg1, float jarg2)
           
static void glVertex2fv(java.nio.FloatBuffer jarg1)
           
static void glVertex2i(int jarg1, int jarg2)
           
static void glVertex2iv(java.nio.IntBuffer jarg1)
           
static void glVertex2s(short jarg1, short jarg2)
           
static void glVertex2sv(java.nio.ShortBuffer jarg1)
           
static void glVertex3d(double jarg1, double jarg2, double jarg3)
           
static void glVertex3dv(java.nio.DoubleBuffer jarg1)
           
static void glVertex3f(float jarg1, float jarg2, float jarg3)
           
static void glVertex3fv(java.nio.FloatBuffer jarg1)
           
static void glVertex3i(int jarg1, int jarg2, int jarg3)
           
static void glVertex3iv(java.nio.IntBuffer jarg1)
           
static void glVertex3s(short jarg1, short jarg2, short jarg3)
           
static void glVertex3sv(java.nio.ShortBuffer jarg1)
           
static void glVertex4d(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glVertex4dv(java.nio.DoubleBuffer jarg1)
           
static void glVertex4f(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glVertex4fv(java.nio.FloatBuffer jarg1)
           
static void glVertex4i(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glVertex4iv(java.nio.IntBuffer jarg1)
           
static void glVertex4s(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glVertex4sv(java.nio.ShortBuffer jarg1)
           
static void glVertexPointer(int jarg1, long jarg2, int jarg3, java.nio.Buffer jarg4)
           
static void glViewport(int jarg1, int jarg2, int jarg3, int jarg4)
           
static long SWIG_glew_init()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GlewJNI

public GlewJNI()
Method Detail

SWIG_glew_init

public static final long SWIG_glew_init()

glewGetErrorString

public static final java.nio.ShortBuffer glewGetErrorString(long jarg1)

glClearIndex

public static final void glClearIndex(float jarg1)

glClearColor

public static final void glClearColor(float jarg1,
                                      float jarg2,
                                      float jarg3,
                                      float jarg4)

glClear

public static final void glClear(long jarg1)

glIndexMask

public static final void glIndexMask(long jarg1)

glColorMask

public static final void glColorMask(short jarg1,
                                     short jarg2,
                                     short jarg3,
                                     short jarg4)

glAlphaFunc

public static final void glAlphaFunc(long jarg1,
                                     float jarg2)

glBlendFunc

public static final void glBlendFunc(long jarg1,
                                     long jarg2)

glLogicOp

public static final void glLogicOp(long jarg1)

glCullFace

public static final void glCullFace(long jarg1)

glFrontFace

public static final void glFrontFace(long jarg1)

glPointSize

public static final void glPointSize(float jarg1)

glLineWidth

public static final void glLineWidth(float jarg1)

glLineStipple

public static final void glLineStipple(int jarg1,
                                       int jarg2)

glPolygonMode

public static final void glPolygonMode(long jarg1,
                                       long jarg2)

glPolygonOffset

public static final void glPolygonOffset(float jarg1,
                                         float jarg2)

glPolygonStipple

public static final void glPolygonStipple(java.nio.ShortBuffer jarg1)

glGetPolygonStipple

public static final void glGetPolygonStipple(java.nio.ShortBuffer jarg1)

glEdgeFlag

public static final void glEdgeFlag(short jarg1)

glEdgeFlagv

public static final void glEdgeFlagv(java.nio.ShortBuffer jarg1)

glScissor

public static final void glScissor(int jarg1,
                                   int jarg2,
                                   int jarg3,
                                   int jarg4)

glClipPlane

public static final void glClipPlane(long jarg1,
                                     java.nio.DoubleBuffer jarg2)

glGetClipPlane

public static final void glGetClipPlane(long jarg1,
                                        java.nio.DoubleBuffer jarg2)

glDrawBuffer

public static final void glDrawBuffer(long jarg1)

glReadBuffer

public static final void glReadBuffer(long jarg1)

glEnable

public static final void glEnable(long jarg1)

glDisable

public static final void glDisable(long jarg1)

glIsEnabled

public static final short glIsEnabled(long jarg1)

glEnableClientState

public static final void glEnableClientState(long jarg1)

glDisableClientState

public static final void glDisableClientState(long jarg1)

glGetBooleanv

public static final void glGetBooleanv(long jarg1,
                                       java.nio.ShortBuffer jarg2)

glGetDoublev

public static final void glGetDoublev(long jarg1,
                                      java.nio.DoubleBuffer jarg2)

glGetFloatv

public static final void glGetFloatv(long jarg1,
                                     java.nio.FloatBuffer jarg2)

glGetIntegerv

public static final void glGetIntegerv(long jarg1,
                                       java.nio.IntBuffer jarg2)

glPushAttrib

public static final void glPushAttrib(long jarg1)

glPopAttrib

public static final void glPopAttrib()

glPushClientAttrib

public static final void glPushClientAttrib(long jarg1)

glPopClientAttrib

public static final void glPopClientAttrib()

glRenderMode

public static final int glRenderMode(long jarg1)

glGetError

public static final long glGetError()

glGetString

public static final java.nio.ShortBuffer glGetString(long jarg1)

glFinish

public static final void glFinish()

glFlush

public static final void glFlush()

glHint

public static final void glHint(long jarg1,
                                long jarg2)

glClearDepth

public static final void glClearDepth(double jarg1)

glDepthFunc

public static final void glDepthFunc(long jarg1)

glDepthMask

public static final void glDepthMask(short jarg1)

glDepthRange

public static final void glDepthRange(double jarg1,
                                      double jarg2)

glClearAccum

public static final void glClearAccum(float jarg1,
                                      float jarg2,
                                      float jarg3,
                                      float jarg4)

glAccum

public static final void glAccum(long jarg1,
                                 float jarg2)

glMatrixMode

public static final void glMatrixMode(long jarg1)

glOrtho

public static final void glOrtho(double jarg1,
                                 double jarg2,
                                 double jarg3,
                                 double jarg4,
                                 double jarg5,
                                 double jarg6)

glFrustum

public static final void glFrustum(double jarg1,
                                   double jarg2,
                                   double jarg3,
                                   double jarg4,
                                   double jarg5,
                                   double jarg6)

glViewport

public static final void glViewport(int jarg1,
                                    int jarg2,
                                    int jarg3,
                                    int jarg4)

glPushMatrix

public static final void glPushMatrix()

glPopMatrix

public static final void glPopMatrix()

glLoadIdentity

public static final void glLoadIdentity()

glLoadMatrixd

public static final void glLoadMatrixd(java.nio.DoubleBuffer jarg1)

glLoadMatrixf

public static final void glLoadMatrixf(java.nio.FloatBuffer jarg1)

glMultMatrixd

public static final void glMultMatrixd(java.nio.DoubleBuffer jarg1)

glMultMatrixf

public static final void glMultMatrixf(java.nio.FloatBuffer jarg1)

glRotated

public static final void glRotated(double jarg1,
                                   double jarg2,
                                   double jarg3,
                                   double jarg4)

glRotatef

public static final void glRotatef(float jarg1,
                                   float jarg2,
                                   float jarg3,
                                   float jarg4)

glScaled

public static final void glScaled(double jarg1,
                                  double jarg2,
                                  double jarg3)

glScalef

public static final void glScalef(float jarg1,
                                  float jarg2,
                                  float jarg3)

glTranslated

public static final void glTranslated(double jarg1,
                                      double jarg2,
                                      double jarg3)

glTranslatef

public static final void glTranslatef(float jarg1,
                                      float jarg2,
                                      float jarg3)

glIsList

public static final short glIsList(long jarg1)

glDeleteLists

public static final void glDeleteLists(long jarg1,
                                       int jarg2)

glGenLists

public static final long glGenLists(int jarg1)

glNewList

public static final void glNewList(long jarg1,
                                   long jarg2)

glEndList

public static final void glEndList()

glCallList

public static final void glCallList(long jarg1)

glCallLists

public static final void glCallLists(int jarg1,
                                     long jarg2,
                                     java.nio.Buffer jarg3)

glListBase

public static final void glListBase(long jarg1)

glBegin

public static final void glBegin(long jarg1)

glEnd

public static final void glEnd()

glVertex2d

public static final void glVertex2d(double jarg1,
                                    double jarg2)

glVertex2f

public static final void glVertex2f(float jarg1,
                                    float jarg2)

glVertex2i

public static final void glVertex2i(int jarg1,
                                    int jarg2)

glVertex2s

public static final void glVertex2s(short jarg1,
                                    short jarg2)

glVertex3d

public static final void glVertex3d(double jarg1,
                                    double jarg2,
                                    double jarg3)

glVertex3f

public static final void glVertex3f(float jarg1,
                                    float jarg2,
                                    float jarg3)

glVertex3i

public static final void glVertex3i(int jarg1,
                                    int jarg2,
                                    int jarg3)

glVertex3s

public static final void glVertex3s(short jarg1,
                                    short jarg2,
                                    short jarg3)

glVertex4d

public static final void glVertex4d(double jarg1,
                                    double jarg2,
                                    double jarg3,
                                    double jarg4)

glVertex4f

public static final void glVertex4f(float jarg1,
                                    float jarg2,
                                    float jarg3,
                                    float jarg4)

glVertex4i

public static final void glVertex4i(int jarg1,
                                    int jarg2,
                                    int jarg3,
                                    int jarg4)

glVertex4s

public static final void glVertex4s(short jarg1,
                                    short jarg2,
                                    short jarg3,
                                    short jarg4)

glVertex2dv

public static final void glVertex2dv(java.nio.DoubleBuffer jarg1)

glVertex2fv

public static final void glVertex2fv(java.nio.FloatBuffer jarg1)

glVertex2iv

public static final void glVertex2iv(java.nio.IntBuffer jarg1)

glVertex2sv

public static final void glVertex2sv(java.nio.ShortBuffer jarg1)

glVertex3dv

public static final void glVertex3dv(java.nio.DoubleBuffer jarg1)

glVertex3fv

public static final void glVertex3fv(java.nio.FloatBuffer jarg1)

glVertex3iv

public static final void glVertex3iv(java.nio.IntBuffer jarg1)

glVertex3sv

public static final void glVertex3sv(java.nio.ShortBuffer jarg1)

glVertex4dv

public static final void glVertex4dv(java.nio.DoubleBuffer jarg1)

glVertex4fv

public static final void glVertex4fv(java.nio.FloatBuffer jarg1)

glVertex4iv

public static final void glVertex4iv(java.nio.IntBuffer jarg1)

glVertex4sv

public static final void glVertex4sv(java.nio.ShortBuffer jarg1)

glNormal3b

public static final void glNormal3b(byte jarg1,
                                    byte jarg2,
                                    byte jarg3)

glNormal3d

public static final void glNormal3d(double jarg1,
                                    double jarg2,
                                    double jarg3)

glNormal3f

public static final void glNormal3f(float jarg1,
                                    float jarg2,
                                    float jarg3)

glNormal3i

public static final void glNormal3i(int jarg1,
                                    int jarg2,
                                    int jarg3)

glNormal3s

public static final void glNormal3s(short jarg1,
                                    short jarg2,
                                    short jarg3)

glNormal3bv

public static final void glNormal3bv(java.nio.ByteBuffer jarg1)

glNormal3dv

public static final void glNormal3dv(java.nio.DoubleBuffer jarg1)

glNormal3fv

public static final void glNormal3fv(java.nio.FloatBuffer jarg1)

glNormal3iv

public static final void glNormal3iv(java.nio.IntBuffer jarg1)

glNormal3sv

public static final void glNormal3sv(java.nio.ShortBuffer jarg1)

glIndexd

public static final void glIndexd(double jarg1)

glIndexf

public static final void glIndexf(float jarg1)

glIndexi

public static final void glIndexi(int jarg1)

glIndexs

public static final void glIndexs(short jarg1)

glIndexub

public static final void glIndexub(short jarg1)

glIndexdv

public static final void glIndexdv(java.nio.DoubleBuffer jarg1)

glIndexfv

public static final void glIndexfv(java.nio.FloatBuffer jarg1)

glIndexiv

public static final void glIndexiv(java.nio.IntBuffer jarg1)

glIndexsv

public static final void glIndexsv(java.nio.ShortBuffer jarg1)

glIndexubv

public static final void glIndexubv(java.nio.ShortBuffer jarg1)

glColor3b

public static final void glColor3b(byte jarg1,
                                   byte jarg2,
                                   byte jarg3)

glColor3d

public static final void glColor3d(double jarg1,
                                   double jarg2,
                                   double jarg3)

glColor3f

public static final void glColor3f(float jarg1,
                                   float jarg2,
                                   float jarg3)

glColor3i

public static final void glColor3i(int jarg1,
                                   int jarg2,
                                   int jarg3)

glColor3s

public static final void glColor3s(short jarg1,
                                   short jarg2,
                                   short jarg3)

glColor3ub

public static final void glColor3ub(short jarg1,
                                    short jarg2,
                                    short jarg3)

glColor3ui

public static final void glColor3ui(long jarg1,
                                    long jarg2,
                                    long jarg3)

glColor3us

public static final void glColor3us(int jarg1,
                                    int jarg2,
                                    int jarg3)

glColor4b

public static final void glColor4b(byte jarg1,
                                   byte jarg2,
                                   byte jarg3,
                                   byte jarg4)

glColor4d

public static final void glColor4d(double jarg1,
                                   double jarg2,
                                   double jarg3,
                                   double jarg4)

glColor4f

public static final void glColor4f(float jarg1,
                                   float jarg2,
                                   float jarg3,
                                   float jarg4)

glColor4i

public static final void glColor4i(int jarg1,
                                   int jarg2,
                                   int jarg3,
                                   int jarg4)

glColor4s

public static final void glColor4s(short jarg1,
                                   short jarg2,
                                   short jarg3,
                                   short jarg4)

glColor4ub

public static final void glColor4ub(short jarg1,
                                    short jarg2,
                                    short jarg3,
                                    short jarg4)

glColor4ui

public static final void glColor4ui(long jarg1,
                                    long jarg2,
                                    long jarg3,
                                    long jarg4)

glColor4us

public static final void glColor4us(int jarg1,
                                    int jarg2,
                                    int jarg3,
                                    int jarg4)

glColor3bv

public static final void glColor3bv(java.nio.ByteBuffer jarg1)

glColor3dv

public static final void glColor3dv(java.nio.DoubleBuffer jarg1)

glColor3fv

public static final void glColor3fv(java.nio.FloatBuffer jarg1)

glColor3iv

public static final void glColor3iv(java.nio.IntBuffer jarg1)

glColor3sv

public static final void glColor3sv(java.nio.ShortBuffer jarg1)

glColor3ubv

public static final void glColor3ubv(java.nio.ShortBuffer jarg1)

glColor3uiv

public static final void glColor3uiv(java.nio.IntBuffer jarg1)

glColor3usv

public static final void glColor3usv(java.nio.IntBuffer jarg1)

glColor4bv

public static final void glColor4bv(java.nio.ByteBuffer jarg1)

glColor4dv

public static final void glColor4dv(java.nio.DoubleBuffer jarg1)

glColor4fv

public static final void glColor4fv(java.nio.FloatBuffer jarg1)

glColor4iv

public static final void glColor4iv(java.nio.IntBuffer jarg1)

glColor4sv

public static final void glColor4sv(java.nio.ShortBuffer jarg1)

glColor4ubv

public static final void glColor4ubv(java.nio.ShortBuffer jarg1)

glColor4uiv

public static final void glColor4uiv(java.nio.IntBuffer jarg1)

glColor4usv

public static final void glColor4usv(java.nio.IntBuffer jarg1)

glTexCoord1d

public static final void glTexCoord1d(double jarg1)

glTexCoord1f

public static final void glTexCoord1f(float jarg1)

glTexCoord1i

public static final void glTexCoord1i(int jarg1)

glTexCoord1s

public static final void glTexCoord1s(short jarg1)

glTexCoord2d

public static final void glTexCoord2d(double jarg1,
                                      double jarg2)

glTexCoord2f

public static final void glTexCoord2f(float jarg1,
                                      float jarg2)

glTexCoord2i

public static final void glTexCoord2i(int jarg1,
                                      int jarg2)

glTexCoord2s

public static final void glTexCoord2s(short jarg1,
                                      short jarg2)

glTexCoord3d

public static final void glTexCoord3d(double jarg1,
                                      double jarg2,
                                      double jarg3)

glTexCoord3f

public static final void glTexCoord3f(float jarg1,
                                      float jarg2,
                                      float jarg3)

glTexCoord3i

public static final void glTexCoord3i(int jarg1,
                                      int jarg2,
                                      int jarg3)

glTexCoord3s

public static final void glTexCoord3s(short jarg1,
                                      short jarg2,
                                      short jarg3)

glTexCoord4d

public static final void glTexCoord4d(double jarg1,
                                      double jarg2,
                                      double jarg3,
                                      double jarg4)

glTexCoord4f

public static final void glTexCoord4f(float jarg1,
                                      float jarg2,
                                      float jarg3,
                                      float jarg4)

glTexCoord4i

public static final void glTexCoord4i(int jarg1,
                                      int jarg2,
                                      int jarg3,
                                      int jarg4)

glTexCoord4s

public static final void glTexCoord4s(short jarg1,
                                      short jarg2,
                                      short jarg3,
                                      short jarg4)

glTexCoord1dv

public static final void glTexCoord1dv(java.nio.DoubleBuffer jarg1)

glTexCoord1fv

public static final void glTexCoord1fv(java.nio.FloatBuffer jarg1)

glTexCoord1iv

public static final void glTexCoord1iv(java.nio.IntBuffer jarg1)

glTexCoord1sv

public static final void glTexCoord1sv(java.nio.ShortBuffer jarg1)

glTexCoord2dv

public static final void glTexCoord2dv(java.nio.DoubleBuffer jarg1)

glTexCoord2fv

public static final void glTexCoord2fv(java.nio.FloatBuffer jarg1)

glTexCoord2iv

public static final void glTexCoord2iv(java.nio.IntBuffer jarg1)

glTexCoord2sv

public static final void glTexCoord2sv(java.nio.ShortBuffer jarg1)

glTexCoord3dv

public static final void glTexCoord3dv(java.nio.DoubleBuffer jarg1)

glTexCoord3fv

public static final void glTexCoord3fv(java.nio.FloatBuffer jarg1)

glTexCoord3iv

public static final void glTexCoord3iv(java.nio.IntBuffer jarg1)

glTexCoord3sv

public static final void glTexCoord3sv(java.nio.ShortBuffer jarg1)

glTexCoord4dv

public static final void glTexCoord4dv(java.nio.DoubleBuffer jarg1)

glTexCoord4fv

public static final void glTexCoord4fv(java.nio.FloatBuffer jarg1)

glTexCoord4iv

public static final void glTexCoord4iv(java.nio.IntBuffer jarg1)

glTexCoord4sv

public static final void glTexCoord4sv(java.nio.ShortBuffer jarg1)

glRasterPos2d

public static final void glRasterPos2d(double jarg1,
                                       double jarg2)

glRasterPos2f

public static final void glRasterPos2f(float jarg1,
                                       float jarg2)

glRasterPos2i

public static final void glRasterPos2i(int jarg1,
                                       int jarg2)

glRasterPos2s

public static final void glRasterPos2s(short jarg1,
                                       short jarg2)

glRasterPos3d

public static final void glRasterPos3d(double jarg1,
                                       double jarg2,
                                       double jarg3)

glRasterPos3f

public static final void glRasterPos3f(float jarg1,
                                       float jarg2,
                                       float jarg3)

glRasterPos3i

public static final void glRasterPos3i(int jarg1,
                                       int jarg2,
                                       int jarg3)

glRasterPos3s

public static final void glRasterPos3s(short jarg1,
                                       short jarg2,
                                       short jarg3)

glRasterPos4d

public static final void glRasterPos4d(double jarg1,
                                       double jarg2,
                                       double jarg3,
                                       double jarg4)

glRasterPos4f

public static final void glRasterPos4f(float jarg1,
                                       float jarg2,
                                       float jarg3,
                                       float jarg4)

glRasterPos4i

public static final void glRasterPos4i(int jarg1,
                                       int jarg2,
                                       int jarg3,
                                       int jarg4)

glRasterPos4s

public static final void glRasterPos4s(short jarg1,
                                       short jarg2,
                                       short jarg3,
                                       short jarg4)

glRasterPos2dv

public static final void glRasterPos2dv(java.nio.DoubleBuffer jarg1)

glRasterPos2fv

public static final void glRasterPos2fv(java.nio.FloatBuffer jarg1)

glRasterPos2iv

public static final void glRasterPos2iv(java.nio.IntBuffer jarg1)

glRasterPos2sv

public static final void glRasterPos2sv(java.nio.ShortBuffer jarg1)

glRasterPos3dv

public static final void glRasterPos3dv(java.nio.DoubleBuffer jarg1)

glRasterPos3fv

public static final void glRasterPos3fv(java.nio.FloatBuffer jarg1)

glRasterPos3iv

public static final void glRasterPos3iv(java.nio.IntBuffer jarg1)

glRasterPos3sv

public static final void glRasterPos3sv(java.nio.ShortBuffer jarg1)

glRasterPos4dv

public static final void glRasterPos4dv(java.nio.DoubleBuffer jarg1)

glRasterPos4fv

public static final void glRasterPos4fv(java.nio.FloatBuffer jarg1)

glRasterPos4iv

public static final void glRasterPos4iv(java.nio.IntBuffer jarg1)

glRasterPos4sv

public static final void glRasterPos4sv(java.nio.ShortBuffer jarg1)

glRectd

public static final void glRectd(double jarg1,
                                 double jarg2,
                                 double jarg3,
                                 double jarg4)

glRectf

public static final void glRectf(float jarg1,
                                 float jarg2,
                                 float jarg3,
                                 float jarg4)

glRecti

public static final void glRecti(int jarg1,
                                 int jarg2,
                                 int jarg3,
                                 int jarg4)

glRects

public static final void glRects(short jarg1,
                                 short jarg2,
                                 short jarg3,
                                 short jarg4)

glRectdv

public static final void glRectdv(java.nio.DoubleBuffer jarg1,
                                  java.nio.DoubleBuffer jarg2)

glRectfv

public static final void glRectfv(java.nio.FloatBuffer jarg1,
                                  java.nio.FloatBuffer jarg2)

glRectiv

public static final void glRectiv(java.nio.IntBuffer jarg1,
                                  java.nio.IntBuffer jarg2)

glRectsv

public static final void glRectsv(java.nio.ShortBuffer jarg1,
                                  java.nio.ShortBuffer jarg2)

glVertexPointer

public static final void glVertexPointer(int jarg1,
                                         long jarg2,
                                         int jarg3,
                                         java.nio.Buffer jarg4)

glNormalPointer

public static final void glNormalPointer(long jarg1,
                                         int jarg2,
                                         java.nio.Buffer jarg3)

glColorPointer

public static final void glColorPointer(int jarg1,
                                        long jarg2,
                                        int jarg3,
                                        java.nio.Buffer jarg4)

glIndexPointer

public static final void glIndexPointer(long jarg1,
                                        int jarg2,
                                        java.nio.Buffer jarg3)

glTexCoordPointer

public static final void glTexCoordPointer(int jarg1,
                                           long jarg2,
                                           int jarg3,
                                           java.nio.Buffer jarg4)

glEdgeFlagPointer

public static final void glEdgeFlagPointer(int jarg1,
                                           java.nio.Buffer jarg2)

glGetPointerv

public static final void glGetPointerv(long jarg1,
                                       long jarg2)

glArrayElement

public static final void glArrayElement(int jarg1)

glDrawArrays

public static final void glDrawArrays(long jarg1,
                                      int jarg2,
                                      int jarg3)

glDrawElements

public static final void glDrawElements(long jarg1,
                                        int jarg2,
                                        long jarg3,
                                        java.nio.Buffer jarg4)

glInterleavedArrays

public static final void glInterleavedArrays(long jarg1,
                                             int jarg2,
                                             java.nio.Buffer jarg3)

glShadeModel

public static final void glShadeModel(long jarg1)

glLightf

public static final void glLightf(long jarg1,
                                  long jarg2,
                                  float jarg3)

glLighti

public static final void glLighti(long jarg1,
                                  long jarg2,
                                  int jarg3)

glLightfv

public static final void glLightfv(long jarg1,
                                   long jarg2,
                                   java.nio.FloatBuffer jarg3)

glLightiv

public static final void glLightiv(long jarg1,
                                   long jarg2,
                                   java.nio.IntBuffer jarg3)

glGetLightfv

public static final void glGetLightfv(long jarg1,
                                      long jarg2,
                                      java.nio.FloatBuffer jarg3)

glGetLightiv

public static final void glGetLightiv(long jarg1,
                                      long jarg2,
                                      java.nio.IntBuffer jarg3)

glLightModelf

public static final void glLightModelf(long jarg1,
                                       float jarg2)

glLightModeli

public static final void glLightModeli(long jarg1,
                                       int jarg2)

glLightModelfv

public static final void glLightModelfv(long jarg1,
                                        java.nio.FloatBuffer jarg2)

glLightModeliv

public static final void glLightModeliv(long jarg1,
                                        java.nio.IntBuffer jarg2)

glMaterialf

public static final void glMaterialf(long jarg1,
                                     long jarg2,
                                     float jarg3)

glMateriali

public static final void glMateriali(long jarg1,
                                     long jarg2,
                                     int jarg3)

glMaterialfv

public static final void glMaterialfv(long jarg1,
                                      long jarg2,
                                      java.nio.FloatBuffer jarg3)

glMaterialiv

public static final void glMaterialiv(long jarg1,
                                      long jarg2,
                                      java.nio.IntBuffer jarg3)

glGetMaterialfv

public static final void glGetMaterialfv(long jarg1,
                                         long jarg2,
                                         java.nio.FloatBuffer jarg3)

glGetMaterialiv

public static final void glGetMaterialiv(long jarg1,
                                         long jarg2,
                                         java.nio.IntBuffer jarg3)

glColorMaterial

public static final void glColorMaterial(long jarg1,
                                         long jarg2)

glPixelZoom

public static final void glPixelZoom(float jarg1,
                                     float jarg2)

glPixelStoref

public static final void glPixelStoref(long jarg1,
                                       float jarg2)

glPixelStorei

public static final void glPixelStorei(long jarg1,
                                       int jarg2)

glPixelTransferf

public static final void glPixelTransferf(long jarg1,
                                          float jarg2)

glPixelTransferi

public static final void glPixelTransferi(long jarg1,
                                          int jarg2)

glPixelMapfv

public static final void glPixelMapfv(long jarg1,
                                      int jarg2,
                                      java.nio.FloatBuffer jarg3)

glPixelMapuiv

public static final void glPixelMapuiv(long jarg1,
                                       int jarg2,
                                       java.nio.IntBuffer jarg3)

glPixelMapusv

public static final void glPixelMapusv(long jarg1,
                                       int jarg2,
                                       java.nio.IntBuffer jarg3)

glGetPixelMapfv

public static final void glGetPixelMapfv(long jarg1,
                                         java.nio.FloatBuffer jarg2)

glGetPixelMapuiv

public static final void glGetPixelMapuiv(long jarg1,
                                          java.nio.IntBuffer jarg2)

glGetPixelMapusv

public static final void glGetPixelMapusv(long jarg1,
                                          java.nio.IntBuffer jarg2)

glBitmap

public static final void glBitmap(int jarg1,
                                  int jarg2,
                                  float jarg3,
                                  float jarg4,
                                  float jarg5,
                                  float jarg6,
                                  java.nio.ShortBuffer jarg7)

glReadPixels

public static final void glReadPixels(int jarg1,
                                      int jarg2,
                                      int jarg3,
                                      int jarg4,
                                      long jarg5,
                                      long jarg6,
                                      java.nio.Buffer jarg7)

glDrawPixels

public static final void glDrawPixels(int jarg1,
                                      int jarg2,
                                      long jarg3,
                                      long jarg4,
                                      java.nio.Buffer jarg5)

glCopyPixels

public static final void glCopyPixels(int jarg1,
                                      int jarg2,
                                      int jarg3,
                                      int jarg4,
                                      long jarg5)

glStencilFunc

public static final void glStencilFunc(long jarg1,
                                       int jarg2,
                                       long jarg3)

glStencilMask

public static final void glStencilMask(long jarg1)

glStencilOp

public static final void glStencilOp(long jarg1,
                                     long jarg2,
                                     long jarg3)

glClearStencil

public static final void glClearStencil(int jarg1)

glTexGend

public static final void glTexGend(long jarg1,
                                   long jarg2,
                                   double jarg3)

glTexGenf

public static final void glTexGenf(long jarg1,
                                   long jarg2,
                                   float jarg3)

glTexGeni

public static final void glTexGeni(long jarg1,
                                   long jarg2,
                                   int jarg3)

glTexGendv

public static final void glTexGendv(long jarg1,
                                    long jarg2,
                                    java.nio.DoubleBuffer jarg3)

glTexGenfv

public static final void glTexGenfv(long jarg1,
                                    long jarg2,
                                    java.nio.FloatBuffer jarg3)

glTexGeniv

public static final void glTexGeniv(long jarg1,
                                    long jarg2,
                                    java.nio.IntBuffer jarg3)

glGetTexGendv

public static final void glGetTexGendv(long jarg1,
                                       long jarg2,
                                       java.nio.DoubleBuffer jarg3)

glGetTexGenfv

public static final void glGetTexGenfv(long jarg1,
                                       long jarg2,
                                       java.nio.FloatBuffer jarg3)

glGetTexGeniv

public static final void glGetTexGeniv(long jarg1,
                                       long jarg2,
                                       java.nio.IntBuffer jarg3)

glTexEnvf

public static final void glTexEnvf(long jarg1,
                                   long jarg2,
                                   float jarg3)

glTexEnvi

public static final void glTexEnvi(long jarg1,
                                   long jarg2,
                                   int jarg3)

glTexEnvfv

public static final void glTexEnvfv(long jarg1,
                                    long jarg2,
                                    java.nio.FloatBuffer jarg3)

glTexEnviv

public static final void glTexEnviv(long jarg1,
                                    long jarg2,
                                    java.nio.IntBuffer jarg3)

glGetTexEnvfv

public static final void glGetTexEnvfv(long jarg1,
                                       long jarg2,
                                       java.nio.FloatBuffer jarg3)

glGetTexEnviv

public static final void glGetTexEnviv(long jarg1,
                                       long jarg2,
                                       java.nio.IntBuffer jarg3)

glTexParameterf

public static final void glTexParameterf(long jarg1,
                                         long jarg2,
                                         float jarg3)

glTexParameteri

public static final void glTexParameteri(long jarg1,
                                         long jarg2,
                                         int jarg3)

glTexParameterfv

public static final void glTexParameterfv(long jarg1,
                                          long jarg2,
                                          java.nio.FloatBuffer jarg3)

glTexParameteriv

public static final void glTexParameteriv(long jarg1,
                                          long jarg2,
                                          java.nio.IntBuffer jarg3)

glGetTexParameterfv

public static final void glGetTexParameterfv(long jarg1,
                                             long jarg2,
                                             java.nio.FloatBuffer jarg3)

glGetTexParameteriv

public static final void glGetTexParameteriv(long jarg1,
                                             long jarg2,
                                             java.nio.IntBuffer jarg3)

glGetTexLevelParameterfv

public static final void glGetTexLevelParameterfv(long jarg1,
                                                  int jarg2,
                                                  long jarg3,
                                                  java.nio.FloatBuffer jarg4)

glGetTexLevelParameteriv

public static final void glGetTexLevelParameteriv(long jarg1,
                                                  int jarg2,
                                                  long jarg3,
                                                  java.nio.IntBuffer jarg4)

glTexImage1D

public static final void glTexImage1D(long jarg1,
                                      int jarg2,
                                      int jarg3,
                                      int jarg4,
                                      int jarg5,
                                      long jarg6,
                                      long jarg7,
                                      java.nio.Buffer jarg8)

glTexImage2D

public static final void glTexImage2D(long jarg1,
                                      int jarg2,
                                      int jarg3,
                                      int jarg4,
                                      int jarg5,
                                      int jarg6,
                                      long jarg7,
                                      long jarg8,
                                      java.nio.Buffer jarg9)

glGetTexImage

public static final void glGetTexImage(long jarg1,
                                       int jarg2,
                                       long jarg3,
                                       long jarg4,
                                       java.nio.Buffer jarg5)

glGenTextures

public static final void glGenTextures(int jarg1,
                                       java.nio.IntBuffer jarg2)

glDeleteTextures

public static final void glDeleteTextures(int jarg1,
                                          java.nio.IntBuffer jarg2)

glBindTexture

public static final void glBindTexture(long jarg1,
                                       long jarg2)

glPrioritizeTextures

public static final void glPrioritizeTextures(int jarg1,
                                              java.nio.IntBuffer jarg2,
                                              java.nio.FloatBuffer jarg3)

glAreTexturesResident

public static final short glAreTexturesResident(int jarg1,
                                                java.nio.IntBuffer jarg2,
                                                java.nio.ShortBuffer jarg3)

glIsTexture

public static final short glIsTexture(long jarg1)

glTexSubImage1D

public static final void glTexSubImage1D(long jarg1,
                                         int jarg2,
                                         int jarg3,
                                         int jarg4,
                                         long jarg5,
                                         long jarg6,
                                         java.nio.Buffer jarg7)

glTexSubImage2D

public static final void glTexSubImage2D(long jarg1,
                                         int jarg2,
                                         int jarg3,
                                         int jarg4,
                                         int jarg5,
                                         int jarg6,
                                         long jarg7,
                                         long jarg8,
                                         java.nio.Buffer jarg9)

glCopyTexImage1D

public static final void glCopyTexImage1D(long jarg1,
                                          int jarg2,
                                          long jarg3,
                                          int jarg4,
                                          int jarg5,
                                          int jarg6,
                                          int jarg7)

glCopyTexImage2D

public static final void glCopyTexImage2D(long jarg1,
                                          int jarg2,
                                          long jarg3,
                                          int jarg4,
                                          int jarg5,
                                          int jarg6,
                                          int jarg7,
                                          int jarg8)

glCopyTexSubImage1D

public static final void glCopyTexSubImage1D(long jarg1,
                                             int jarg2,
                                             int jarg3,
                                             int jarg4,
                                             int jarg5,
                                             int jarg6)

glCopyTexSubImage2D

public static final void glCopyTexSubImage2D(long jarg1,
                                             int jarg2,
                                             int jarg3,
                                             int jarg4,
                                             int jarg5,
                                             int jarg6,
                                             int jarg7,
                                             int jarg8)

glMap1d

public static final void glMap1d(long jarg1,
                                 double jarg2,
                                 double jarg3,
                                 int jarg4,
                                 int jarg5,
                                 java.nio.DoubleBuffer jarg6)

glMap1f

public static final void glMap1f(long jarg1,
                                 float jarg2,
                                 float jarg3,
                                 int jarg4,
                                 int jarg5,
                                 java.nio.FloatBuffer jarg6)

glMap2d

public static final void glMap2d(long jarg1,
                                 double jarg2,
                                 double jarg3,
                                 int jarg4,
                                 int jarg5,
                                 double jarg6,
                                 double jarg7,
                                 int jarg8,
                                 int jarg9,
                                 java.nio.DoubleBuffer jarg10)

glMap2f

public static final void glMap2f(long jarg1,
                                 float jarg2,
                                 float jarg3,
                                 int jarg4,
                                 int jarg5,
                                 float jarg6,
                                 float jarg7,
                                 int jarg8,
                                 int jarg9,
                                 java.nio.FloatBuffer jarg10)

glGetMapdv

public static final void glGetMapdv(long jarg1,
                                    long jarg2,
                                    java.nio.DoubleBuffer jarg3)

glGetMapfv

public static final void glGetMapfv(long jarg1,
                                    long jarg2,
                                    java.nio.FloatBuffer jarg3)

glGetMapiv

public static final void glGetMapiv(long jarg1,
                                    long jarg2,
                                    java.nio.IntBuffer jarg3)

glEvalCoord1d

public static final void glEvalCoord1d(double jarg1)

glEvalCoord1f

public static final void glEvalCoord1f(float jarg1)

glEvalCoord1dv

public static final void glEvalCoord1dv(java.nio.DoubleBuffer jarg1)

glEvalCoord1fv

public static final void glEvalCoord1fv(java.nio.FloatBuffer jarg1)

glEvalCoord2d

public static final void glEvalCoord2d(double jarg1,
                                       double jarg2)

glEvalCoord2f

public static final void glEvalCoord2f(float jarg1,
                                       float jarg2)

glEvalCoord2dv

public static final void glEvalCoord2dv(java.nio.DoubleBuffer jarg1)

glEvalCoord2fv

public static final void glEvalCoord2fv(java.nio.FloatBuffer jarg1)

glMapGrid1d

public static final void glMapGrid1d(int jarg1,
                                     double jarg2,
                                     double jarg3)

glMapGrid1f

public static final void glMapGrid1f(int jarg1,
                                     float jarg2,
                                     float jarg3)

glMapGrid2d

public static final void glMapGrid2d(int jarg1,
                                     double jarg2,
                                     double jarg3,
                                     int jarg4,
                                     double jarg5,
                                     double jarg6)

glMapGrid2f

public static final void glMapGrid2f(int jarg1,
                                     float jarg2,
                                     float jarg3,
                                     int jarg4,
                                     float jarg5,
                                     float jarg6)

glEvalPoint1

public static final void glEvalPoint1(int jarg1)

glEvalPoint2

public static final void glEvalPoint2(int jarg1,
                                      int jarg2)

glEvalMesh1

public static final void glEvalMesh1(long jarg1,
                                     int jarg2,
                                     int jarg3)

glEvalMesh2

public static final void glEvalMesh2(long jarg1,
                                     int jarg2,
                                     int jarg3,
                                     int jarg4,
                                     int jarg5)

glFogf

public static final void glFogf(long jarg1,
                                float jarg2)

glFogi

public static final void glFogi(long jarg1,
                                int jarg2)

glFogfv

public static final void glFogfv(long jarg1,
                                 java.nio.FloatBuffer jarg2)

glFogiv

public static final void glFogiv(long jarg1,
                                 java.nio.IntBuffer jarg2)

glFeedbackBuffer

public static final void glFeedbackBuffer(int jarg1,
                                          long jarg2,
                                          java.nio.FloatBuffer jarg3)

glPassThrough

public static final void glPassThrough(float jarg1)

glSelectBuffer

public static final void glSelectBuffer(int jarg1,
                                        java.nio.IntBuffer jarg2)

glInitNames

public static final void glInitNames()

glLoadName

public static final void glLoadName(long jarg1)

glPushName

public static final void glPushName(long jarg1)

glPopName

public static final void glPopName()

gluLookAt

public static final void gluLookAt(double jarg1,
                                   double jarg2,
                                   double jarg3,
                                   double jarg4,
                                   double jarg5,
                                   double jarg6,
                                   double jarg7,
                                   double jarg8,
                                   double jarg9)

gluPerspective

public static final void gluPerspective(double jarg1,
                                        double jarg2,
                                        double jarg3,
                                        double jarg4)

gluOrtho2D

public static final void gluOrtho2D(double jarg1,
                                    double jarg2,
                                    double jarg3,
                                    double jarg4)