org.gljava.opengl.x.swig
Class GlewJNI

java.lang.Object
  extended by org.gljava.opengl.x.swig.GlewJNI

public class GlewJNI
extends java.lang.Object


Constructor Summary
GlewJNI()
           
 
Method Summary
static void glAccum(long jarg1, float jarg2)
           
static void glAlphaFunc(long jarg1, float jarg2)
           
static short glAreTexturesResident(int jarg1, java.nio.IntBuffer jarg2, java.nio.ShortBuffer jarg3)
           
static void glArrayElement(int jarg1)
           
static void glBegin(long jarg1)
           
static void glBindTexture(long jarg1, long jarg2)
           
static void glBitmap(int jarg1, int jarg2, float jarg3, float jarg4, float jarg5, float jarg6, java.nio.ShortBuffer jarg7)
           
static void glBlendFunc(long jarg1, long jarg2)
           
static void glCallList(long jarg1)
           
static void glCallLists(int jarg1, long jarg2, java.nio.Buffer jarg3)
           
static void glClear(long jarg1)
           
static void glClearAccum(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glClearColor(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glClearDepth(double jarg1)
           
static void glClearIndex(float jarg1)
           
static void glClearStencil(int jarg1)
           
static void glClipPlane(long jarg1, java.nio.DoubleBuffer jarg2)
           
static void glColor3b(byte jarg1, byte jarg2, byte jarg3)
           
static void glColor3bv(java.nio.ByteBuffer jarg1)
           
static void glColor3d(double jarg1, double jarg2, double jarg3)
           
static void glColor3dv(java.nio.DoubleBuffer jarg1)
           
static void glColor3f(float jarg1, float jarg2, float jarg3)
           
static void glColor3fv(java.nio.FloatBuffer jarg1)
           
static void glColor3i(int jarg1, int jarg2, int jarg3)
           
static void glColor3iv(java.nio.IntBuffer jarg1)
           
static void glColor3s(short jarg1, short jarg2, short jarg3)
           
static void glColor3sv(java.nio.ShortBuffer jarg1)
           
static void glColor3ub(short jarg1, short jarg2, short jarg3)
           
static void glColor3ubv(java.nio.ShortBuffer jarg1)
           
static void glColor3ui(long jarg1, long jarg2, long jarg3)
           
static void glColor3uiv(java.nio.IntBuffer jarg1)
           
static void glColor3us(int jarg1, int jarg2, int jarg3)
           
static void glColor3usv(java.nio.IntBuffer jarg1)
           
static void glColor4b(byte jarg1, byte jarg2, byte jarg3, byte jarg4)
           
static void glColor4bv(java.nio.ByteBuffer jarg1)
           
static void glColor4d(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glColor4dv(java.nio.DoubleBuffer jarg1)
           
static void glColor4f(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glColor4fv(java.nio.FloatBuffer jarg1)
           
static void glColor4i(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glColor4iv(java.nio.IntBuffer jarg1)
           
static void glColor4s(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glColor4sv(java.nio.ShortBuffer jarg1)
           
static void glColor4ub(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glColor4ubv(java.nio.ShortBuffer jarg1)
           
static void glColor4ui(long jarg1, long jarg2, long jarg3, long jarg4)
           
static void glColor4uiv(java.nio.IntBuffer jarg1)
           
static void glColor4us(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glColor4usv(java.nio.IntBuffer jarg1)
           
static void glColorMask(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glColorMaterial(long jarg1, long jarg2)
           
static void glColorPointer(int jarg1, long jarg2, int jarg3, java.nio.Buffer jarg4)
           
static void glCopyPixels(int jarg1, int jarg2, int jarg3, int jarg4, long jarg5)
           
static void glCopyTexImage1D(long jarg1, int jarg2, long jarg3, int jarg4, int jarg5, int jarg6, int jarg7)
           
static void glCopyTexImage2D(long jarg1, int jarg2, long jarg3, int jarg4, int jarg5, int jarg6, int jarg7, int jarg8)
           
static void glCopyTexSubImage1D(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5, int jarg6)
           
static void glCopyTexSubImage2D(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5, int jarg6, int jarg7, int jarg8)
           
static void glCullFace(long jarg1)
           
static void glDeleteLists(long jarg1, int jarg2)
           
static void glDeleteTextures(int jarg1, java.nio.IntBuffer jarg2)
           
static void glDepthFunc(long jarg1)
           
static void glDepthMask(short jarg1)
           
static void glDepthRange(double jarg1, double jarg2)
           
static void glDisable(long jarg1)
           
static void glDisableClientState(long jarg1)
           
static void glDrawArrays(long jarg1, int jarg2, int jarg3)
           
static void glDrawBuffer(long jarg1)
           
static void glDrawElements(long jarg1, int jarg2, long jarg3, java.nio.Buffer jarg4)
           
static void glDrawPixels(int jarg1, int jarg2, long jarg3, long jarg4, java.nio.Buffer jarg5)
           
static void glEdgeFlag(short jarg1)
           
static void glEdgeFlagPointer(int jarg1, java.nio.Buffer jarg2)
           
static void glEdgeFlagv(java.nio.ShortBuffer jarg1)
           
static void glEnable(long jarg1)
           
static void glEnableClientState(long jarg1)
           
static void glEnd()
           
static void glEndList()
           
static void glEvalCoord1d(double jarg1)
           
static void glEvalCoord1dv(java.nio.DoubleBuffer jarg1)
           
static void glEvalCoord1f(float jarg1)
           
static void glEvalCoord1fv(java.nio.FloatBuffer jarg1)
           
static void glEvalCoord2d(double jarg1, double jarg2)
           
static void glEvalCoord2dv(java.nio.DoubleBuffer jarg1)
           
static void glEvalCoord2f(float jarg1, float jarg2)
           
static void glEvalCoord2fv(java.nio.FloatBuffer jarg1)
           
static void glEvalMesh1(long jarg1, int jarg2, int jarg3)
           
static void glEvalMesh2(long jarg1, int jarg2, int jarg3, int jarg4, int jarg5)
           
static void glEvalPoint1(int jarg1)
           
static void glEvalPoint2(int jarg1, int jarg2)
           
static java.nio.ShortBuffer glewGetErrorString(long jarg1)
           
static void glFeedbackBuffer(int jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glFinish()
           
static void glFlush()
           
static void glFogf(long jarg1, float jarg2)
           
static void glFogfv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glFogi(long jarg1, int jarg2)
           
static void glFogiv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glFrontFace(long jarg1)
           
static void glFrustum(double jarg1, double jarg2, double jarg3, double jarg4, double jarg5, double jarg6)
           
static long glGenLists(int jarg1)
           
static void glGenTextures(int jarg1, java.nio.IntBuffer jarg2)
           
static void glGetBooleanv(long jarg1, java.nio.ShortBuffer jarg2)
           
static void glGetClipPlane(long jarg1, java.nio.DoubleBuffer jarg2)
           
static void glGetDoublev(long jarg1, java.nio.DoubleBuffer jarg2)
           
static long glGetError()
           
static void glGetFloatv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glGetIntegerv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glGetLightfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetLightiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetMapdv(long jarg1, long jarg2, java.nio.DoubleBuffer jarg3)
           
static void glGetMapfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetMapiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetMaterialfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetMaterialiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetPixelMapfv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glGetPixelMapuiv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glGetPixelMapusv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glGetPointerv(long jarg1, long jarg2)
           
static void glGetPolygonStipple(java.nio.ShortBuffer jarg1)
           
static java.nio.ShortBuffer glGetString(long jarg1)
           
static void glGetTexEnvfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetTexEnviv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetTexGendv(long jarg1, long jarg2, java.nio.DoubleBuffer jarg3)
           
static void glGetTexGenfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetTexGeniv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glGetTexImage(long jarg1, int jarg2, long jarg3, long jarg4, java.nio.Buffer jarg5)
           
static void glGetTexLevelParameterfv(long jarg1, int jarg2, long jarg3, java.nio.FloatBuffer jarg4)
           
static void glGetTexLevelParameteriv(long jarg1, int jarg2, long jarg3, java.nio.IntBuffer jarg4)
           
static void glGetTexParameterfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glGetTexParameteriv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glHint(long jarg1, long jarg2)
           
static void glIndexd(double jarg1)
           
static void glIndexdv(java.nio.DoubleBuffer jarg1)
           
static void glIndexf(float jarg1)
           
static void glIndexfv(java.nio.FloatBuffer jarg1)
           
static void glIndexi(int jarg1)
           
static void glIndexiv(java.nio.IntBuffer jarg1)
           
static void glIndexMask(long jarg1)
           
static void glIndexPointer(long jarg1, int jarg2, java.nio.Buffer jarg3)
           
static void glIndexs(short jarg1)
           
static void glIndexsv(java.nio.ShortBuffer jarg1)
           
static void glIndexub(short jarg1)
           
static void glIndexubv(java.nio.ShortBuffer jarg1)
           
static void glInitNames()
           
static void glInterleavedArrays(long jarg1, int jarg2, java.nio.Buffer jarg3)
           
static short glIsEnabled(long jarg1)
           
static short glIsList(long jarg1)
           
static short glIsTexture(long jarg1)
           
static void glLightf(long jarg1, long jarg2, float jarg3)
           
static void glLightfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glLighti(long jarg1, long jarg2, int jarg3)
           
static void glLightiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glLightModelf(long jarg1, float jarg2)
           
static void glLightModelfv(long jarg1, java.nio.FloatBuffer jarg2)
           
static void glLightModeli(long jarg1, int jarg2)
           
static void glLightModeliv(long jarg1, java.nio.IntBuffer jarg2)
           
static void glLineStipple(int jarg1, int jarg2)
           
static void glLineWidth(float jarg1)
           
static void glListBase(long jarg1)
           
static void glLoadIdentity()
           
static void glLoadMatrixd(java.nio.DoubleBuffer jarg1)
           
static void glLoadMatrixf(java.nio.FloatBuffer jarg1)
           
static void glLoadName(long jarg1)
           
static void glLogicOp(long jarg1)
           
static void glMap1d(long jarg1, double jarg2, double jarg3, int jarg4, int jarg5, java.nio.DoubleBuffer jarg6)
           
static void glMap1f(long jarg1, float jarg2, float jarg3, int jarg4, int jarg5, java.nio.FloatBuffer jarg6)
           
static void glMap2d(long jarg1, double jarg2, double jarg3, int jarg4, int jarg5, double jarg6, double jarg7, int jarg8, int jarg9, java.nio.DoubleBuffer jarg10)
           
static void glMap2f(long jarg1, float jarg2, float jarg3, int jarg4, int jarg5, float jarg6, float jarg7, int jarg8, int jarg9, java.nio.FloatBuffer jarg10)
           
static void glMapGrid1d(int jarg1, double jarg2, double jarg3)
           
static void glMapGrid1f(int jarg1, float jarg2, float jarg3)
           
static void glMapGrid2d(int jarg1, double jarg2, double jarg3, int jarg4, double jarg5, double jarg6)
           
static void glMapGrid2f(int jarg1, float jarg2, float jarg3, int jarg4, float jarg5, float jarg6)
           
static void glMaterialf(long jarg1, long jarg2, float jarg3)
           
static void glMaterialfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glMateriali(long jarg1, long jarg2, int jarg3)
           
static void glMaterialiv(long jarg1, long jarg2, java.nio.IntBuffer jarg3)
           
static void glMatrixMode(long jarg1)
           
static void glMultMatrixd(java.nio.DoubleBuffer jarg1)
           
static void glMultMatrixf(java.nio.FloatBuffer jarg1)
           
static void glNewList(long jarg1, long jarg2)
           
static void glNormal3b(byte jarg1, byte jarg2, byte jarg3)
           
static void glNormal3bv(java.nio.ByteBuffer jarg1)
           
static void glNormal3d(double jarg1, double jarg2, double jarg3)
           
static void glNormal3dv(java.nio.DoubleBuffer jarg1)
           
static void glNormal3f(float jarg1, float jarg2, float jarg3)
           
static void glNormal3fv(java.nio.FloatBuffer jarg1)
           
static void glNormal3i(int jarg1, int jarg2, int jarg3)
           
static void glNormal3iv(java.nio.IntBuffer jarg1)
           
static void glNormal3s(short jarg1, short jarg2, short jarg3)
           
static void glNormal3sv(java.nio.ShortBuffer jarg1)
           
static void glNormalPointer(long jarg1, int jarg2, java.nio.Buffer jarg3)
           
static void glOrtho(double jarg1, double jarg2, double jarg3, double jarg4, double jarg5, double jarg6)
           
static void glPassThrough(float jarg1)
           
static void glPixelMapfv(long jarg1, int jarg2, java.nio.FloatBuffer jarg3)
           
static void glPixelMapuiv(long jarg1, int jarg2, java.nio.IntBuffer jarg3)
           
static void glPixelMapusv(long jarg1, int jarg2, java.nio.IntBuffer jarg3)
           
static void glPixelStoref(long jarg1, float jarg2)
           
static void glPixelStorei(long jarg1, int jarg2)
           
static void glPixelTransferf(long jarg1, float jarg2)
           
static void glPixelTransferi(long jarg1, int jarg2)
           
static void glPixelZoom(float jarg1, float jarg2)
           
static void glPointSize(float jarg1)
           
static void glPolygonMode(long jarg1, long jarg2)
           
static void glPolygonOffset(float jarg1, float jarg2)
           
static void glPolygonStipple(java.nio.ShortBuffer jarg1)
           
static void glPopAttrib()
           
static void glPopClientAttrib()
           
static void glPopMatrix()
           
static void glPopName()
           
static void glPrioritizeTextures(int jarg1, java.nio.IntBuffer jarg2, java.nio.FloatBuffer jarg3)
           
static void glPushAttrib(long jarg1)
           
static void glPushClientAttrib(long jarg1)
           
static void glPushMatrix()
           
static void glPushName(long jarg1)
           
static void glRasterPos2d(double jarg1, double jarg2)
           
static void glRasterPos2dv(java.nio.DoubleBuffer jarg1)
           
static void glRasterPos2f(float jarg1, float jarg2)
           
static void glRasterPos2fv(java.nio.FloatBuffer jarg1)
           
static void glRasterPos2i(int jarg1, int jarg2)
           
static void glRasterPos2iv(java.nio.IntBuffer jarg1)
           
static void glRasterPos2s(short jarg1, short jarg2)
           
static void glRasterPos2sv(java.nio.ShortBuffer jarg1)
           
static void glRasterPos3d(double jarg1, double jarg2, double jarg3)
           
static void glRasterPos3dv(java.nio.DoubleBuffer jarg1)
           
static void glRasterPos3f(float jarg1, float jarg2, float jarg3)
           
static void glRasterPos3fv(java.nio.FloatBuffer jarg1)
           
static void glRasterPos3i(int jarg1, int jarg2, int jarg3)
           
static void glRasterPos3iv(java.nio.IntBuffer jarg1)
           
static void glRasterPos3s(short jarg1, short jarg2, short jarg3)
           
static void glRasterPos3sv(java.nio.ShortBuffer jarg1)
           
static void glRasterPos4d(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glRasterPos4dv(java.nio.DoubleBuffer jarg1)
           
static void glRasterPos4f(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glRasterPos4fv(java.nio.FloatBuffer jarg1)
           
static void glRasterPos4i(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glRasterPos4iv(java.nio.IntBuffer jarg1)
           
static void glRasterPos4s(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glRasterPos4sv(java.nio.ShortBuffer jarg1)
           
static void glReadBuffer(long jarg1)
           
static void glReadPixels(int jarg1, int jarg2, int jarg3, int jarg4, long jarg5, long jarg6, java.nio.Buffer jarg7)
           
static void glRectd(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glRectdv(java.nio.DoubleBuffer jarg1, java.nio.DoubleBuffer jarg2)
           
static void glRectf(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glRectfv(java.nio.FloatBuffer jarg1, java.nio.FloatBuffer jarg2)
           
static void glRecti(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glRectiv(java.nio.IntBuffer jarg1, java.nio.IntBuffer jarg2)
           
static void glRects(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glRectsv(java.nio.ShortBuffer jarg1, java.nio.ShortBuffer jarg2)
           
static int glRenderMode(long jarg1)
           
static void glRotated(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glRotatef(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glScaled(double jarg1, double jarg2, double jarg3)
           
static void glScalef(float jarg1, float jarg2, float jarg3)
           
static void glScissor(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glSelectBuffer(int jarg1, java.nio.IntBuffer jarg2)
           
static void glShadeModel(long jarg1)
           
static void glStencilFunc(long jarg1, int jarg2, long jarg3)
           
static void glStencilMask(long jarg1)
           
static void glStencilOp(long jarg1, long jarg2, long jarg3)
           
static void glTexCoord1d(double jarg1)
           
static void glTexCoord1dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord1f(float jarg1)
           
static void glTexCoord1fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord1i(int jarg1)
           
static void glTexCoord1iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord1s(short jarg1)
           
static void glTexCoord1sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoord2d(double jarg1, double jarg2)
           
static void glTexCoord2dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord2f(float jarg1, float jarg2)
           
static void glTexCoord2fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord2i(int jarg1, int jarg2)
           
static void glTexCoord2iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord2s(short jarg1, short jarg2)
           
static void glTexCoord2sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoord3d(double jarg1, double jarg2, double jarg3)
           
static void glTexCoord3dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord3f(float jarg1, float jarg2, float jarg3)
           
static void glTexCoord3fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord3i(int jarg1, int jarg2, int jarg3)
           
static void glTexCoord3iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord3s(short jarg1, short jarg2, short jarg3)
           
static void glTexCoord3sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoord4d(double jarg1, double jarg2, double jarg3, double jarg4)
           
static void glTexCoord4dv(java.nio.DoubleBuffer jarg1)
           
static void glTexCoord4f(float jarg1, float jarg2, float jarg3, float jarg4)
           
static void glTexCoord4fv(java.nio.FloatBuffer jarg1)
           
static void glTexCoord4i(int jarg1, int jarg2, int jarg3, int jarg4)
           
static void glTexCoord4iv(java.nio.IntBuffer jarg1)
           
static void glTexCoord4s(short jarg1, short jarg2, short jarg3, short jarg4)
           
static void glTexCoord4sv(java.nio.ShortBuffer jarg1)
           
static void glTexCoordPointer(int jarg1, long jarg2, int jarg3, java.nio.Buffer jarg4)
           
static void glTexEnvf(long jarg1, long jarg2, float jarg3)
           
static void glTexEnvfv(long jarg1, long jarg2, java.nio.FloatBuffer jarg3)
           
static void glTexEnvi(long jarg1, long jarg2, int jarg3)
           
static void glTexEnviv(long jarg1,